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	<id>https://coalitiongroup.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Battlebeav</id>
	<title>COALITION Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php/Special:Contributions/Battlebeav"/>
	<updated>2026-04-03T23:15:57Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Mission_Types_and_Submitting&amp;diff=1322</id>
		<title>Mission Types and Submitting</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Mission_Types_and_Submitting&amp;diff=1322"/>
		<updated>2018-02-28T22:41:13Z</updated>

		<summary type="html">&lt;p&gt;Battlebeav: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Submitting missions:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Please ensure your mission does not exceed 2mb in size. Anything larger will be denied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List all specialties available and use an asterisk (*) to specify in the description of your missions which specialties(if any) are &amp;#039;&amp;#039;&amp;#039;necessary&amp;#039;&amp;#039;&amp;#039; for the mission.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before uploading your mission ensure that the name uses the following template:&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;cmf(version)_(co/tvt)(player count)_(mission_name).(map name)&amp;#039;&amp;#039;&amp;#039; All lowercase. No capitalized letters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Submitting Missions ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1)&amp;#039;&amp;#039;&amp;#039; Go to: http://149.56.106.43/missions/index.html&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;2)&amp;#039;&amp;#039;&amp;#039; Press the &amp;#039;ADD&amp;#039; button and fill out all the details provided. They&amp;#039;re self-explanatory. &amp;#039;Times played&amp;#039; relates to whether the mission is new or not. New missions takes priority. In the description of the mission, you are advised to submit a link of the mission map. This will allow potential PLs to have a look at what they&amp;#039;ll be facing. Be sure to list specialties that are available and/or required for your mission.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;3)&amp;#039;&amp;#039;&amp;#039; The mission will now appear in the &amp;#039;missions&amp;#039; section of the directory. However, you now have to actually upload it for testing. Press &amp;#039;browse&amp;#039; and upload the .pbo file - remember to follow this template: cmf(version)_(co/tvt)(player count)_(mission_name).(map name)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;4)&amp;#039;&amp;#039;&amp;#039; Now click &amp;quot;request testing&amp;quot;. This will notify the QA team that a mission needs testing and feedback.&lt;br /&gt;
&lt;br /&gt;
== Fixing Missions ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1)&amp;#039;&amp;#039;&amp;#039; If your mission is broken, the QA team has to post a comment stating the issue with said mission. You will be notified on Discord immediately.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;2)&amp;#039;&amp;#039;&amp;#039; Once you have fixed the mission, click &amp;#039;browse&amp;#039;, reupload it, then click &amp;#039;request testing&amp;#039;. You don&amp;#039;t have to rename it to, say, [version 2] as the server will automatically keep a backup file. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== What we Look for in QA: ==&lt;br /&gt;
&lt;br /&gt;
*Does the mission look fun? &amp;#039;&amp;#039;Primary concern&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Is the fps good?&lt;br /&gt;
&lt;br /&gt;
*Does the mission flow and run as the briefing describes?&lt;br /&gt;
&lt;br /&gt;
*Is the staging area in a good, safe location?&lt;br /&gt;
&lt;br /&gt;
*Are there any unnecessary map markers or modules added?&lt;br /&gt;
&lt;br /&gt;
*Are all the playable units placed correctly? (example: if its a nato mission make sure the playable units are nato for the gear script to run correctly.)&lt;br /&gt;
&lt;br /&gt;
[Gametype][number of players] - [Attack/Defend] | [Explain faction and gear type] | [Specialties]&lt;br /&gt;
&lt;br /&gt;
EXAMPLE: COOP40 - Attack | RU Spetsnaz, NVGs | MMG, MAT*, Inf&lt;/div&gt;</summary>
		<author><name>Battlebeav</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Platoon_Leader&amp;diff=1022</id>
		<title>Platoon Leader</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Platoon_Leader&amp;diff=1022"/>
		<updated>2018-01-22T20:11:35Z</updated>

		<summary type="html">&lt;p&gt;Battlebeav: /* Planning and Orders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Team==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Medical officer&amp;#039;&amp;#039;&amp;#039;-This unit is in charge of medics and logistics regarding medical supply and troops. You will have limited contact with him, expect to tell him wounded are incoming and suggest good spots for the Field hospital and CCP’s.  During centralized medical missions he will not leave the FH, unless he is ordered on a medevac. On decentralized systems he will usually follow you until the FH is deployed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Forward Observer/JTAC&amp;#039;&amp;#039;&amp;#039;-This unit is in charge of all air and indirect fire assets.You will relay fire missions and request air assets from him. During missions that have air assets he is not to leave the PL. His presence makes your job easier and it is vital to keep him alive. If there are no air assets, he is best used by being pushed down to SL or teams. His ability to quickly designate and call fire down accurately is best used on the front lines. If he is KIA have squad leaders continue to mark targets and begin to take over the FO duties.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UAV operator&amp;#039;&amp;#039;&amp;#039;-This unit is in charge of the UAV currently assigned for that mission. He controls and marks targets using his UAV and the map. He is not to engage with weapons until ordered to do so. He is usually stationed next to the PL far away from the front lines. His primary objective is to scout targets on a main objective. Once this has been completed his next objective is to scout for possible infil routes for QRF. Depending on the mission you would then push him to the next OBJ or scout for possible LZ to extract.&lt;br /&gt;
&lt;br /&gt;
==Planning and Orders==&lt;br /&gt;
This introduction in Platoon leading will be kept simplified and then expanded on as we progress.&lt;br /&gt;
 &lt;br /&gt;
In the beginning of a mission you always have a medical officer. This is the base of your medical chain and is included in every mission. JTAC and UAV operators are positions only taken when a mission maker has included them. We have been seeing an increase in the about of times JTAC is used.&lt;br /&gt;
&lt;br /&gt;
You will also have an Alpha command section, callsign “ASL” or “RED” and most likely a Bravo command section, callsign “BSL” or “BLUE”. These sections are comprised of 1 Rifleman and a medic. These leaders are in charge of squad level movement and will be your best eyes on the field during the assault. YOU ARE TO MAINTAIN A MINIMUM 500 M DISTANCE BACK AWAY FROM THE CLOSEST SL ELEMENT. This is to ensure your safety and the chain of command.&lt;br /&gt;
&lt;br /&gt;
Under the Squad lead command  will be two(2) squads of six(6)  line infantry. These men will have a total of three (3) Squad machine guns, three(3) grenadier’s, two(2) anti-tank launchers, 1 cls, and three(3) rifle infantry. Keep this in mind as you plan your mission.&lt;br /&gt;
&lt;br /&gt;
==Management==&lt;/div&gt;</summary>
		<author><name>Battlebeav</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Platoon_Leader&amp;diff=1021</id>
		<title>Platoon Leader</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Platoon_Leader&amp;diff=1021"/>
		<updated>2018-01-22T19:25:04Z</updated>

		<summary type="html">&lt;p&gt;Battlebeav: /* Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Team==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Medical officer&amp;#039;&amp;#039;&amp;#039;-This unit is in charge of medics and logistics regarding medical supply and troops. You will have limited contact with him, expect to tell him wounded are incoming and suggest good spots for the Field hospital and CCP’s.  During centralized medical missions he will not leave the FH, unless he is ordered on a medevac. On decentralized systems he will usually follow you until the FH is deployed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Forward Observer/JTAC&amp;#039;&amp;#039;&amp;#039;-This unit is in charge of all air and indirect fire assets.You will relay fire missions and request air assets from him. During missions that have air assets he is not to leave the PL. His presence makes your job easier and it is vital to keep him alive. If there are no air assets, he is best used by being pushed down to SL or teams. His ability to quickly designate and call fire down accurately is best used on the front lines. If he is KIA have squad leaders continue to mark targets and begin to take over the FO duties.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UAV operator&amp;#039;&amp;#039;&amp;#039;-This unit is in charge of the UAV currently assigned for that mission. He controls and marks targets using his UAV and the map. He is not to engage with weapons until ordered to do so. He is usually stationed next to the PL far away from the front lines. His primary objective is to scout targets on a main objective. Once this has been completed his next objective is to scout for possible infil routes for QRF. Depending on the mission you would then push him to the next OBJ or scout for possible LZ to extract.&lt;br /&gt;
&lt;br /&gt;
==Planning and Orders==&lt;br /&gt;
&lt;br /&gt;
==Management==&lt;/div&gt;</summary>
		<author><name>Battlebeav</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Platoon_Leader&amp;diff=1020</id>
		<title>Platoon Leader</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Platoon_Leader&amp;diff=1020"/>
		<updated>2018-01-22T19:22:52Z</updated>

		<summary type="html">&lt;p&gt;Battlebeav: /* Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Team==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Medical officer&amp;#039;&amp;#039;&amp;#039;-This unit is in charge of medics and logistics regarding medical supply and troops. You will have limited contact with him, expect to tell him wounded are incoming and suggest good spots for the Field hospital and CCP’s.  During centralized medical missions he will not leave the FH, unless he is ordered on a medevac. On decentralized systems he will usually follow you until the FH is deployed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Field Officer/JTAC&amp;#039;&amp;#039;&amp;#039;-This unit is in charge of all air and indirect fire assets.You will relay fire missions and request air assets from him. During missions that have air assets he is not to leave the PL. His presence makes your job easier and it is vital to keep him alive. If there are no air assets, he is best used by being pushed down to SL or teams. His ability to quickly designate and call fire down accurately is best used on the front lines. If he is KIA have squad leaders continue to mark targets and begin to take over the FO duties.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UAV operator&amp;#039;&amp;#039;&amp;#039;-This unit is in charge of the UAV currently assigned for that mission. He controls and marks targets using his UAV and the map. He is not to engage with weapons until ordered to do so. He is usually stationed next to the PL far away from the front lines. His primary objective is to scout targets on a main objective. Once this has been completed his next objective is to scout for possible infil routes for QRF. Depending on the mission you would then push him to the next OBJ or scout for possible LZ to extract.&lt;br /&gt;
&lt;br /&gt;
==Planning and Orders==&lt;br /&gt;
&lt;br /&gt;
==Management==&lt;/div&gt;</summary>
		<author><name>Battlebeav</name></author>
	</entry>
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