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	<id>https://coalitiongroup.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kevin</id>
	<title>COALITION Wiki - User contributions [en]</title>
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	<updated>2026-04-04T05:28:20Z</updated>
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	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Specialties&amp;diff=961</id>
		<title>Specialties</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Specialties&amp;diff=961"/>
		<updated>2017-12-03T18:31:36Z</updated>

		<summary type="html">&lt;p&gt;Kevin: /* Mortar: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, you want to fill a specialty role, but you don’t know how to use the equipment. This wiki page is for you my friend.&lt;br /&gt;
&lt;br /&gt;
==Sniper/Spotter:==&lt;br /&gt;
&lt;br /&gt;
In a well-made sniper/spotter kit you will find:&lt;br /&gt;
&lt;br /&gt;
*Rangefinder&lt;br /&gt;
&lt;br /&gt;
*Map tools&lt;br /&gt;
&lt;br /&gt;
*Rangecard&lt;br /&gt;
&lt;br /&gt;
*Kestrel 4500&lt;br /&gt;
&lt;br /&gt;
*ATragMX&lt;br /&gt;
&lt;br /&gt;
Along with a rifle, pistol and other standard equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Rangefinder:&amp;#039;&amp;#039; There are several kinds of rangefinders: such as any of the laser designators, the vector 21, Lerca 1200, and PDU-4. &lt;br /&gt;
These are used to get the exact distance to a target quickly and easily. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Map tools:&amp;#039;&amp;#039; Used on the map to get accurate distance estimates. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Rangecard:&amp;#039;&amp;#039; Gives the scope adjustments according to range, wind speed, and target speed in increments of 50m, 4m/s, and 1m/s, respectively. The scope adjustments are accurate to one decimal place. Results can be interpolated for target variables not on the exact increments. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Kestral 4500:&amp;#039;&amp;#039; Used to measure wind speeds and atmospheric conditions at the sniper/spotter’s location. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;ATragMX:&amp;#039;&amp;#039; This is the bible for making this shit easy. It will take the information given by the Kestral and Rangefinder to produce an exact mil adjustment to two decimal points. Can be used to estimate target speed and distance without map tools or a rangefinder by using MIL, TMOA, or IOA measurements through a scope. Can even adjust for the Coriolis effect on extreme distance shots. Basically if you have this you should never miss a shot.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How to use:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
We will start with the basics. &lt;br /&gt;
&lt;br /&gt;
Using a scoped weapon in ARMA usually allows for ranging in increments of 100m. ACE caused the scopes to use MIL adjustments instead on most NATO scopes. The adjustments can be made using your range keys (default Page up and Down) and some key modifiers (shift for whole number adjustments and CTRL for left/right adjustments.) &lt;br /&gt;
&lt;br /&gt;
Using the rangefinder or map tools, get the range to your target. Then open your range card and determine the adjustment to be made, interpolate the data if needed. Positive numbers mean a negative adjustment and visa versa.&lt;br /&gt;
&lt;br /&gt;
Now show your wind estimator (default key is Shift+K), this will tell you which direction the wind is coming from and how fast.&lt;br /&gt;
&lt;br /&gt;
Adjust your aim approximating for the wind.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Fire.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If it hits, good job. If not notice where it lands and adjust. Then fire again. Its best to open your RHS settings and enable manual bolting.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Now for the more advanced option:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Vector 21 is the best option for ranging targets as it automatically updates the ATragMX.&lt;br /&gt;
&lt;br /&gt;
Open your ATragMX. In the Bottom left corner will be a gunlist. Select the right caliber and ammo and open the gun.&lt;br /&gt;
 &lt;br /&gt;
Open your range card. Take note of the Zero at the top right corner and the bore sight adjustment at the bottom. Enter these two values into the ATragMX under the gun tab.&lt;br /&gt;
&lt;br /&gt;
Range your target. If using the Vector 21, check to see if the ATragMX updated properly. If not, manually input the range to target under the Target tab.&lt;br /&gt;
&lt;br /&gt;
Open the Kestrel 4500. The up and down arrows on the Kestrel can be used to switch screens. You will need wind speed, humidity, temperature, and atmospheric pressure. These numbers are entered into the ATragMX under Atmosphere and target tabs. Use the wind indicator to get the wind direction as a clock direction and enter the direction.&lt;br /&gt;
&lt;br /&gt;
After clicking done, if everything was done right you will see a elevation, wind and lead adjustment. Elevation is up or down, lead and wind will show left or right with a R or L after the number.&lt;br /&gt;
&lt;br /&gt;
Adjust your scope according to the ATragMX. If the number are not exact adjust slightly for rounding. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Fire.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you hit the target good job. If you missed adjust and fire again or double check your measurements and ensure that the elevation makes sense by referencing your range card.&lt;br /&gt;
&lt;br /&gt;
==Mortar:==&lt;br /&gt;
A mortar team can consist of a Commander/spotter, Gunner, and a Loader.&lt;br /&gt;
&lt;br /&gt;
The Commander relays radio information and targeting information to the gunner and loader. Such as where the shells need to land, how many, and of which type. &lt;br /&gt;
&lt;br /&gt;
The Gunner does what you’d think, he aims the mortar and pulls the trigger.&lt;br /&gt;
&lt;br /&gt;
The loader selects the right shell and keeps the mortar loaded in accordance with what the Commander wants.&lt;br /&gt;
&lt;br /&gt;
The Commander and Gunner loadouts will have:&lt;br /&gt;
&lt;br /&gt;
*82mm Range Tables&lt;br /&gt;
&lt;br /&gt;
*Map tools&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Range Table:&amp;#039;&amp;#039;&amp;#039; Shows distances adjustments and time of flight to target&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Tools:&amp;#039;&amp;#039;&amp;#039; Gives accurate distance estimates on a map. Each number is 1000m on the edge of the tool.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;How to use:&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Command will mark a target and instruct the commander over radio which round (he, smoke, illumination) to use&lt;br /&gt;
&lt;br /&gt;
The commander and gunner use the map tools to range the target. While the Loader loads the proper round.&lt;br /&gt;
&lt;br /&gt;
Open the range tables and determine the elevation and charge to use.&lt;br /&gt;
&lt;br /&gt;
The gunner adjusts the mortar to the correct direction, ELEV (range keys: default Page UP and Page down, hold SHIFT to change the range slowly), and Charge (fire mode key: default 1), relays to the commander and fires if instructed. &lt;br /&gt;
&lt;br /&gt;
The commander relays the flight time to Command and calls “splash” when the mortar should hit.&lt;br /&gt;
&lt;br /&gt;
Forward observer or commander will call for adjustment to ELEV or direction.&lt;br /&gt;
&lt;br /&gt;
Gunner adjusts, and Loader loads another round.&lt;br /&gt;
&lt;br /&gt;
Gunner then fires again if instructed.&lt;/div&gt;</summary>
		<author><name>Kevin</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Specialties&amp;diff=960</id>
		<title>Specialties</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Specialties&amp;diff=960"/>
		<updated>2017-12-03T18:28:52Z</updated>

		<summary type="html">&lt;p&gt;Kevin: /* Mortar: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, you want to fill a specialty role, but you don’t know how to use the equipment. This wiki page is for you my friend.&lt;br /&gt;
&lt;br /&gt;
==Sniper/Spotter:==&lt;br /&gt;
&lt;br /&gt;
In a well-made sniper/spotter kit you will find:&lt;br /&gt;
&lt;br /&gt;
*Rangefinder&lt;br /&gt;
&lt;br /&gt;
*Map tools&lt;br /&gt;
&lt;br /&gt;
*Rangecard&lt;br /&gt;
&lt;br /&gt;
*Kestrel 4500&lt;br /&gt;
&lt;br /&gt;
*ATragMX&lt;br /&gt;
&lt;br /&gt;
Along with a rifle, pistol and other standard equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Rangefinder:&amp;#039;&amp;#039; There are several kinds of rangefinders: such as any of the laser designators, the vector 21, Lerca 1200, and PDU-4. &lt;br /&gt;
These are used to get the exact distance to a target quickly and easily. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Map tools:&amp;#039;&amp;#039; Used on the map to get accurate distance estimates. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Rangecard:&amp;#039;&amp;#039; Gives the scope adjustments according to range, wind speed, and target speed in increments of 50m, 4m/s, and 1m/s, respectively. The scope adjustments are accurate to one decimal place. Results can be interpolated for target variables not on the exact increments. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Kestral 4500:&amp;#039;&amp;#039; Used to measure wind speeds and atmospheric conditions at the sniper/spotter’s location. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;ATragMX:&amp;#039;&amp;#039; This is the bible for making this shit easy. It will take the information given by the Kestral and Rangefinder to produce an exact mil adjustment to two decimal points. Can be used to estimate target speed and distance without map tools or a rangefinder by using MIL, TMOA, or IOA measurements through a scope. Can even adjust for the Coriolis effect on extreme distance shots. Basically if you have this you should never miss a shot.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How to use:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
We will start with the basics. &lt;br /&gt;
&lt;br /&gt;
Using a scoped weapon in ARMA usually allows for ranging in increments of 100m. ACE caused the scopes to use MIL adjustments instead on most NATO scopes. The adjustments can be made using your range keys (default Page up and Down) and some key modifiers (shift for whole number adjustments and CTRL for left/right adjustments.) &lt;br /&gt;
&lt;br /&gt;
Using the rangefinder or map tools, get the range to your target. Then open your range card and determine the adjustment to be made, interpolate the data if needed. Positive numbers mean a negative adjustment and visa versa.&lt;br /&gt;
&lt;br /&gt;
Now show your wind estimator (default key is Shift+K), this will tell you which direction the wind is coming from and how fast.&lt;br /&gt;
&lt;br /&gt;
Adjust your aim approximating for the wind.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Fire.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If it hits, good job. If not notice where it lands and adjust. Then fire again. Its best to open your RHS settings and enable manual bolting.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Now for the more advanced option:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Vector 21 is the best option for ranging targets as it automatically updates the ATragMX.&lt;br /&gt;
&lt;br /&gt;
Open your ATragMX. In the Bottom left corner will be a gunlist. Select the right caliber and ammo and open the gun.&lt;br /&gt;
 &lt;br /&gt;
Open your range card. Take note of the Zero at the top right corner and the bore sight adjustment at the bottom. Enter these two values into the ATragMX under the gun tab.&lt;br /&gt;
&lt;br /&gt;
Range your target. If using the Vector 21, check to see if the ATragMX updated properly. If not, manually input the range to target under the Target tab.&lt;br /&gt;
&lt;br /&gt;
Open the Kestrel 4500. The up and down arrows on the Kestrel can be used to switch screens. You will need wind speed, humidity, temperature, and atmospheric pressure. These numbers are entered into the ATragMX under Atmosphere and target tabs. Use the wind indicator to get the wind direction as a clock direction and enter the direction.&lt;br /&gt;
&lt;br /&gt;
After clicking done, if everything was done right you will see a elevation, wind and lead adjustment. Elevation is up or down, lead and wind will show left or right with a R or L after the number.&lt;br /&gt;
&lt;br /&gt;
Adjust your scope according to the ATragMX. If the number are not exact adjust slightly for rounding. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Fire.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you hit the target good job. If you missed adjust and fire again or double check your measurements and ensure that the elevation makes sense by referencing your range card.&lt;br /&gt;
&lt;br /&gt;
==Mortar:==&lt;br /&gt;
A mortar team can consist of a Commander/spotter, Gunner, and a Loader.&lt;br /&gt;
&lt;br /&gt;
The Commander relays radio information and targeting information to the gunner and loader. Such as where the shells need to land, how many, and of which type. &lt;br /&gt;
&lt;br /&gt;
The Gunner does what you’d think, he aims the mortar and pulls the trigger.&lt;br /&gt;
&lt;br /&gt;
The loader selects the right shell and keeps the mortar loaded in accordance with what the Commander wants.&lt;br /&gt;
&lt;br /&gt;
The Commander and Gunner loadouts will have:&lt;br /&gt;
&lt;br /&gt;
*82mm Range Tables&lt;br /&gt;
&lt;br /&gt;
*Map tools&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Range Table:&amp;#039;&amp;#039;&amp;#039; Shows distances adjustments and time of flight to target&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Tools:&amp;#039;&amp;#039;&amp;#039; Gives accurate distance estimates on a map. Each number is 1000m on the edge of the tool.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;How to use:&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Command will mark a target and instruct the commander over radio which round (he, smoke, illumination) to use&lt;br /&gt;
&lt;br /&gt;
The commander and gunner use the map tools to range the target. While the Loader loads the proper round.&lt;br /&gt;
&lt;br /&gt;
Open the range tables and determine the elevation and charge to use.&lt;br /&gt;
&lt;br /&gt;
The gunner adjusts the mortar to the correct direction, ELEV (range keys: default Page UP and Page down), and Charge (fire mode key: default 1), relays to the commander and fires if instructed. &lt;br /&gt;
&lt;br /&gt;
The commander relays the flight time to Command and calls “splash” when the mortar should hit.&lt;br /&gt;
&lt;br /&gt;
Forward observer or commander will call for adjustment to ELEV or direction.&lt;br /&gt;
&lt;br /&gt;
Gunner adjusts, and Loader loads another round.&lt;br /&gt;
&lt;br /&gt;
Gunner then fires again if instructed.&lt;/div&gt;</summary>
		<author><name>Kevin</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Specialties&amp;diff=959</id>
		<title>Specialties</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Specialties&amp;diff=959"/>
		<updated>2017-12-03T18:28:20Z</updated>

		<summary type="html">&lt;p&gt;Kevin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, you want to fill a specialty role, but you don’t know how to use the equipment. This wiki page is for you my friend.&lt;br /&gt;
&lt;br /&gt;
==Sniper/Spotter:==&lt;br /&gt;
&lt;br /&gt;
In a well-made sniper/spotter kit you will find:&lt;br /&gt;
&lt;br /&gt;
*Rangefinder&lt;br /&gt;
&lt;br /&gt;
*Map tools&lt;br /&gt;
&lt;br /&gt;
*Rangecard&lt;br /&gt;
&lt;br /&gt;
*Kestrel 4500&lt;br /&gt;
&lt;br /&gt;
*ATragMX&lt;br /&gt;
&lt;br /&gt;
Along with a rifle, pistol and other standard equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Rangefinder:&amp;#039;&amp;#039; There are several kinds of rangefinders: such as any of the laser designators, the vector 21, Lerca 1200, and PDU-4. &lt;br /&gt;
These are used to get the exact distance to a target quickly and easily. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Map tools:&amp;#039;&amp;#039; Used on the map to get accurate distance estimates. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Rangecard:&amp;#039;&amp;#039; Gives the scope adjustments according to range, wind speed, and target speed in increments of 50m, 4m/s, and 1m/s, respectively. The scope adjustments are accurate to one decimal place. Results can be interpolated for target variables not on the exact increments. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Kestral 4500:&amp;#039;&amp;#039; Used to measure wind speeds and atmospheric conditions at the sniper/spotter’s location. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;ATragMX:&amp;#039;&amp;#039; This is the bible for making this shit easy. It will take the information given by the Kestral and Rangefinder to produce an exact mil adjustment to two decimal points. Can be used to estimate target speed and distance without map tools or a rangefinder by using MIL, TMOA, or IOA measurements through a scope. Can even adjust for the Coriolis effect on extreme distance shots. Basically if you have this you should never miss a shot.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How to use:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
We will start with the basics. &lt;br /&gt;
&lt;br /&gt;
Using a scoped weapon in ARMA usually allows for ranging in increments of 100m. ACE caused the scopes to use MIL adjustments instead on most NATO scopes. The adjustments can be made using your range keys (default Page up and Down) and some key modifiers (shift for whole number adjustments and CTRL for left/right adjustments.) &lt;br /&gt;
&lt;br /&gt;
Using the rangefinder or map tools, get the range to your target. Then open your range card and determine the adjustment to be made, interpolate the data if needed. Positive numbers mean a negative adjustment and visa versa.&lt;br /&gt;
&lt;br /&gt;
Now show your wind estimator (default key is Shift+K), this will tell you which direction the wind is coming from and how fast.&lt;br /&gt;
&lt;br /&gt;
Adjust your aim approximating for the wind.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Fire.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If it hits, good job. If not notice where it lands and adjust. Then fire again. Its best to open your RHS settings and enable manual bolting.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Now for the more advanced option:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Vector 21 is the best option for ranging targets as it automatically updates the ATragMX.&lt;br /&gt;
&lt;br /&gt;
Open your ATragMX. In the Bottom left corner will be a gunlist. Select the right caliber and ammo and open the gun.&lt;br /&gt;
 &lt;br /&gt;
Open your range card. Take note of the Zero at the top right corner and the bore sight adjustment at the bottom. Enter these two values into the ATragMX under the gun tab.&lt;br /&gt;
&lt;br /&gt;
Range your target. If using the Vector 21, check to see if the ATragMX updated properly. If not, manually input the range to target under the Target tab.&lt;br /&gt;
&lt;br /&gt;
Open the Kestrel 4500. The up and down arrows on the Kestrel can be used to switch screens. You will need wind speed, humidity, temperature, and atmospheric pressure. These numbers are entered into the ATragMX under Atmosphere and target tabs. Use the wind indicator to get the wind direction as a clock direction and enter the direction.&lt;br /&gt;
&lt;br /&gt;
After clicking done, if everything was done right you will see a elevation, wind and lead adjustment. Elevation is up or down, lead and wind will show left or right with a R or L after the number.&lt;br /&gt;
&lt;br /&gt;
Adjust your scope according to the ATragMX. If the number are not exact adjust slightly for rounding. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Fire.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you hit the target good job. If you missed adjust and fire again or double check your measurements and ensure that the elevation makes sense by referencing your range card.&lt;br /&gt;
&lt;br /&gt;
==Mortar:==&lt;br /&gt;
A mortar team can consist of a Commander/spotter, Gunner, and a Loader.&lt;br /&gt;
&lt;br /&gt;
The Commander relays radio information and targeting information to the gunner and loader. Such as where the shells need to land, how many, and of which type. &lt;br /&gt;
&lt;br /&gt;
The Gunner does what you’d think, he aims the mortar and pulls the trigger.&lt;br /&gt;
&lt;br /&gt;
The loader selects the right shell and keeps the mortar loaded in accordance with what the Commander wants.&lt;br /&gt;
&lt;br /&gt;
The Commander and Gunner loadouts will have:&lt;br /&gt;
&lt;br /&gt;
*82mm Range Tables&lt;br /&gt;
&lt;br /&gt;
*Map tools&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Range Table:&amp;#039;&amp;#039;&amp;#039; Shows distances adjustments and time of flight to target&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Tools:&amp;#039;&amp;#039;&amp;#039; Gives accurate distance estimates on a map. Each number is 1000m on the edge of the tool.&lt;br /&gt;
&lt;br /&gt;
Command will mark a target and instruct the commander over radio which round (he, smoke, illumination) to use&lt;br /&gt;
&lt;br /&gt;
The commander and gunner use the map tools to range the target. While the Loader loads the proper round.&lt;br /&gt;
&lt;br /&gt;
Open the range tables and determine the elevation and charge to use.&lt;br /&gt;
&lt;br /&gt;
The gunner adjusts the mortar to the correct direction, ELEV (range keys: default Page UP and Page down), and Charge (fire mode key: default 1), relays to the commander and fires if instructed. &lt;br /&gt;
&lt;br /&gt;
The commander relays the flight time to Command and calls “splash” when the mortar should hit.&lt;br /&gt;
&lt;br /&gt;
Forward observer or commander will call for adjustment to ELEV or direction.&lt;br /&gt;
&lt;br /&gt;
Gunner adjusts, and Loader loads another round.&lt;br /&gt;
&lt;br /&gt;
Gunner then fires again if instructed.&lt;/div&gt;</summary>
		<author><name>Kevin</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Specialties&amp;diff=958</id>
		<title>Specialties</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Specialties&amp;diff=958"/>
		<updated>2017-12-03T17:21:10Z</updated>

		<summary type="html">&lt;p&gt;Kevin: /* Sniper/Spotter: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, you want to fill a specialty role, but you don’t know how to use the equipment. This wiki page is for you my friend.&lt;br /&gt;
&lt;br /&gt;
==Sniper/Spotter:==&lt;br /&gt;
&lt;br /&gt;
In a well-made sniper/spotter kit you will find:&lt;br /&gt;
&lt;br /&gt;
*Rangefinder&lt;br /&gt;
&lt;br /&gt;
*Map tools&lt;br /&gt;
&lt;br /&gt;
*Rangecard&lt;br /&gt;
&lt;br /&gt;
*Kestrel 4500&lt;br /&gt;
&lt;br /&gt;
*ATragMX&lt;br /&gt;
&lt;br /&gt;
Along with a rifle, pistol and other standard equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Rangefinder:&amp;#039;&amp;#039; There are several kinds of rangefinders: such as any of the laser designators, the vector 21, Lerca 1200, and PDU-4. &lt;br /&gt;
These are used to get the exact distance to a target quickly and easily. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Map tools:&amp;#039;&amp;#039; Used on the map to get accurate distance estimates. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Rangecard:&amp;#039;&amp;#039; Gives the scope adjustments according to range, wind speed, and target speed in increments of 50m, 4m/s, and 1m/s, respectively. The scope adjustments are accurate to one decimal place. Results can be interpolated for target variables not on the exact increments. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Kestral 4500:&amp;#039;&amp;#039; Used to measure wind speeds and atmospheric conditions at the sniper/spotter’s location. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;ATragMX:&amp;#039;&amp;#039; This is the bible for making this shit easy. It will take the information given by the Kestral and Rangefinder to produce an exact mil adjustment to two decimal points. Can be used to estimate target speed and distance without map tools or a rangefinder by using MIL, TMOA, or IOA measurements through a scope. Can even adjust for the Coriolis effect on extreme distance shots. Basically if you have this you should never miss a shot.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How to use:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
We will start with the basics. &lt;br /&gt;
&lt;br /&gt;
Using a scoped weapon in ARMA usually allows for ranging in increments of 100m. ACE caused the scopes to use MIL adjustments instead on most NATO scopes. The adjustments can be made using your range keys (default Page up and Down) and some key modifiers (shift for whole number adjustments and CTRL for left/right adjustments.) &lt;br /&gt;
&lt;br /&gt;
Using the rangefinder or map tools, get the range to your target. Then open your range card and determine the adjustment to be made, interpolate the data if needed. Positive numbers mean a negative adjustment and visa versa.&lt;br /&gt;
&lt;br /&gt;
Now show your wind estimator (default key is Shift+K), this will tell you which direction the wind is coming from and how fast.&lt;br /&gt;
&lt;br /&gt;
Adjust your aim approximating for the wind.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Fire.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If it hits, good job. If not notice where it lands and adjust. Then fire again. Its best to open your RHS settings and enable manual bolting.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Now for the more advanced option:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Vector 21 is the best option for ranging targets as it automatically updates the ATragMX.&lt;br /&gt;
&lt;br /&gt;
Open your ATragMX. In the Bottom left corner will be a gunlist. Select the right caliber and ammo and open the gun.&lt;br /&gt;
 &lt;br /&gt;
Open your range card. Take note of the Zero at the top right corner and the bore sight adjustment at the bottom. Enter these two values into the ATragMX under the gun tab.&lt;br /&gt;
&lt;br /&gt;
Range your target. If using the Vector 21, check to see if the ATragMX updated properly. If not, manually input the range to target under the Target tab.&lt;br /&gt;
&lt;br /&gt;
Open the Kestrel 4500. The up and down arrows on the Kestrel can be used to switch screens. You will need wind speed, humidity, temperature, and atmospheric pressure. These numbers are entered into the ATragMX under Atmosphere and target tabs. Use the wind indicator to get the wind direction as a clock direction and enter the direction.&lt;br /&gt;
&lt;br /&gt;
After clicking done, if everything was done right you will see a elevation, wind and lead adjustment. Elevation is up or down, lead and wind will show left or right with a R or L after the number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Adjust your scope according to the ATragMX. If the number are not exact adjust slightly for rounding. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Fire.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If you hit the target good job. If you missed adjust and fire again or double check your measurements and ensure that the elevation makes sense by referencing your range card.&lt;/div&gt;</summary>
		<author><name>Kevin</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Specialties&amp;diff=957</id>
		<title>Specialties</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Specialties&amp;diff=957"/>
		<updated>2017-12-03T17:18:31Z</updated>

		<summary type="html">&lt;p&gt;Kevin: Created page with &amp;quot;So, you want to fill a specialty role, but you don’t know how to use the equipment. This wiki page is for you my friend.  ==Sniper/Spotter:==  In a well-made sniper/spotter...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, you want to fill a specialty role, but you don’t know how to use the equipment. This wiki page is for you my friend.&lt;br /&gt;
&lt;br /&gt;
==Sniper/Spotter:==&lt;br /&gt;
&lt;br /&gt;
In a well-made sniper/spotter kit you will find:&lt;br /&gt;
&lt;br /&gt;
*Rangefinder&lt;br /&gt;
&lt;br /&gt;
*Map tools&lt;br /&gt;
&lt;br /&gt;
*Rangecard&lt;br /&gt;
&lt;br /&gt;
*Kestrel 4500&lt;br /&gt;
&lt;br /&gt;
*ATragMX&lt;br /&gt;
&lt;br /&gt;
Along with a rifle, pistol and other standard equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Rangefinder:&amp;#039;&amp;#039; There are several kinds of rangefinders: such as any of the laser designators, the vector 21, Lerca 1200, and PDU-4. &lt;br /&gt;
These are used to get the exact distance to a target quickly and easily. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Map tools:&amp;#039;&amp;#039; Used on the map to get accurate distance estimates. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Rangecard:&amp;#039;&amp;#039; Gives the scope adjustments according to range, wind speed, and target speed in increments of 50m, 4m/s, and 1m/s, respectively. The scope adjustments are accurate to one decimal place. Results can be interpolated for target variables not on the exact increments. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Kestral 4500:&amp;#039;&amp;#039; Used to measure wind speeds and atmospheric conditions at the sniper/spotter’s location. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;ATragMX:&amp;#039;&amp;#039; This is the bible for making this shit easy. It will take the information given by the Kestral and Rangefinder to produce an exact mil adjustment to two decimal points. Can be used to estimate target speed and distance without map tools or a rangefinder by using MIL, TMOA, or IOA measurements through a scope. Can even adjust for the Coriolis effect on extreme distance shots. Basically if you have this you should never miss a shot.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How to use:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
We will start with the basics. &lt;br /&gt;
&lt;br /&gt;
Using a scoped weapon in ARMA usually allows for ranging in increments of 100m. ACE caused the scopes to use MIL adjustments instead on most NATO scopes. The adjustments can be made using your range keys (default Page up and Down) and some key modifiers (shift for whole number adjustments and CTRL for left/right adjustments.) &lt;br /&gt;
&lt;br /&gt;
Using the rangefinder or map tools, get the range to your target. Then open your range card and determine the adjustment to be made, interpolate the data if needed. Positive numbers mean a negative adjustment and visa versa.&lt;br /&gt;
&lt;br /&gt;
Now show your wind estimator (default key is Shift+K), this will tell you which direction the wind is coming from and how fast.&lt;br /&gt;
&lt;br /&gt;
Adjust your aim approximating for the wind.&lt;br /&gt;
&lt;br /&gt;
Fire.&lt;br /&gt;
&lt;br /&gt;
If it hits, good job. If not notice where it lands and adjust. Then fire again. Its best to open your RHS settings and enable manual bolting.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Now for the more advanced option:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Vector 21 is the best option for ranging targets as it automatically updates the ATragMX.&lt;br /&gt;
&lt;br /&gt;
Open your ATragMX. In the Bottom left corner will be a gunlist. Select the right caliber and ammo and open the gun.&lt;br /&gt;
 &lt;br /&gt;
Open your range card. Take note of the Zero at the top right corner and the bore sight adjustment at the bottom. Enter these two values into the ATragMX under the gun tab.&lt;br /&gt;
&lt;br /&gt;
Range your target. If using the Vector 21, check to see if the ATragMX updated properly. If not, manually input the range to target under the Target tab.&lt;br /&gt;
&lt;br /&gt;
Open the Kestrel 4500. The up and down arrows on the Kestrel can be used to switch screens. You will need wind speed, humidity, temperature, and atmospheric pressure. These numbers are entered into the ATragMX under Atmosphere and target tabs. Use the wind indicator to get the wind direction as a clock direction and enter the direction.&lt;br /&gt;
&lt;br /&gt;
After clicking done, if everything was done right you will see a elevation, wind and lead adjustment. Elevation is up or down, lead and wind will show left or right with a R or L after the number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Adjust your scope according to the ATragMX. If the number are not exact adjust slightly for rounding. &lt;br /&gt;
Fire. &lt;br /&gt;
&lt;br /&gt;
If you hit the target good job. If you missed adjust and fire again or double check your measurements and ensure that the elevation makes sense by referencing your range card.&lt;/div&gt;</summary>
		<author><name>Kevin</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Main_Page&amp;diff=956</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Main_Page&amp;diff=956"/>
		<updated>2017-12-03T17:10:45Z</updated>

		<summary type="html">&lt;p&gt;Kevin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;15&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;margin: auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Welcome to Coalition&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[Coalition Intro]]&lt;br /&gt;
*Server Information&lt;br /&gt;
**[[Private Session Servers]]&lt;br /&gt;
**[[Public Servers]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New-join Checklist:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[Dossier/Forums]]&lt;br /&gt;
*[[Discord]]&lt;br /&gt;
*[[Setup your Modpack]]&lt;br /&gt;
*[[Teamspeak]]&lt;br /&gt;
*[[Sign-up for Orientation]]&lt;br /&gt;
*[[Activity Requirements]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ArmA Training&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[Our view on Realism and Fun]]&lt;br /&gt;
*Coalition TTP&amp;#039;s&lt;br /&gt;
**[[Communication and Marking]]&lt;br /&gt;
**[[Formations]]&lt;br /&gt;
**[[Tactics]]&lt;br /&gt;
**[[Warfare]]&lt;br /&gt;
**[[Leading and Being Led]]&lt;br /&gt;
**[[Specialties Tutorial]] &lt;br /&gt;
**[[Vehicle/Aircraft Operations]]&lt;br /&gt;
**[[Standard Operating Procedures (SOPs)]]&lt;br /&gt;
**[[Medical Information]]&lt;br /&gt;
**[[Vehicle Identification]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Community Structure&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[Promotions and Activity]]&lt;br /&gt;
*Ranks and Roles&lt;br /&gt;
**[[Structure]]&lt;br /&gt;
**[[In-game]]&lt;br /&gt;
**[[Out-of-game]]&lt;br /&gt;
*[[Rules and Regulations]]&lt;br /&gt;
**[[Role Guidelines]]&lt;br /&gt;
*[[XML/Roster]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mission Making&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[Mission Making Guidelines]]&lt;br /&gt;
*[[Mission Making Tutorial]]&lt;br /&gt;
*[[Mission Troubleshooting]]&lt;br /&gt;
*[[Mission Types]]&lt;br /&gt;
*[[Aircraft Weapons Guide for Mission-Makers and Zeus]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Community Sessions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[Basic Session Information]]&lt;br /&gt;
*[[Advanced Session Information]]&lt;br /&gt;
*[[Impromptu Sessions]]&lt;br /&gt;
*[[After-Action Reviews (AARs)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Content Creation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[Content Creation Guidelines]]&lt;br /&gt;
*Types of Content Creation&lt;br /&gt;
**[[Session Videos]]&lt;br /&gt;
**[[In-house mods]]&lt;br /&gt;
**[[CMF Features]]&lt;/div&gt;</summary>
		<author><name>Kevin</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Discord&amp;diff=889</id>
		<title>Discord</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Discord&amp;diff=889"/>
		<updated>2017-10-17T18:11:47Z</updated>

		<summary type="html">&lt;p&gt;Kevin: /* Public Channels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;As a note: Discord is a required part of this community. We recommend you also get the mobile app on your phone [https://play.google.com/store/apps/details?id=com.discord here for android] or [https://itunes.apple.com/us/app/discord-chat-for-gamers/id985746746?mt=8 here for apple phones].&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
Discord is our go-to chat communication medium to keep all members informed on administration, mod repository updates, announcing when other games are being played, and just generally keeping in touch with others within the community. You&amp;#039;ll notice members are organized by colors in discord. Purple is new members, green are full-time members (part of the company), and red members are staff (NCOs and Officers).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Connecting to Discord==&lt;br /&gt;
----&lt;br /&gt;
# ) Download and install the desktop discord client [https://discordapp.com/download from here].&lt;br /&gt;
# ) Install the client&lt;br /&gt;
# ) Once installed, click our personalized discord [https://discord.gg/4zFdKNg link here to connect].&lt;br /&gt;
# ) Talk to others!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Discord Channels==&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;center&amp;gt;In order to separate banter from mission design conversations, the discord is split up into different channels. All with their own functions. Some channels will only be avaliable to you when you’ve become a full member of The Coalition.&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
===Welcome and Admin===&lt;br /&gt;
----&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Welcome:&amp;#039;&amp;#039;&amp;#039; A self-explanatory welcome page.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Announcements:&amp;#039;&amp;#039;&amp;#039; Usually important announcements made by HQ, such as modpack updates or forum changes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Public Channels===&lt;br /&gt;
----&lt;br /&gt;
*&amp;#039;&amp;#039;Session (#session):&amp;#039;&amp;#039; &lt;br /&gt;
:&amp;lt;u&amp;gt;This is not a conversation channel.&amp;lt;/u&amp;gt; Announcing when pre-join is available and when missions are starting. Mostly handled by Coalitionbot&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;Repo (#repo):&amp;#039;&amp;#039; &lt;br /&gt;
:&amp;lt;u&amp;gt;This is not a conversation channel.&amp;lt;/u&amp;gt;Modpack updates and displays whenever the repo is offline for maintenance. &lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;General (#general):&amp;#039;&amp;#039; &lt;br /&gt;
:Just about anything goes in this channel. Post memes or just chat.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;Tech-Support (#tech-support):&amp;#039;&amp;#039; &lt;br /&gt;
:If you’re having any issues ArmA or non-ArmA related, post it here. Please be patient with each other.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;Streams (#streams):&amp;#039;&amp;#039; &lt;br /&gt;
:&amp;lt;u&amp;gt;This is not a conversation channel.&amp;lt;/u&amp;gt;A bot-only channel that announces who is streaming.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;Vietnam Server (#nam):&amp;#039;&amp;#039; This channel is for all things related to the public vietnam evolution server!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Member Channels===&lt;br /&gt;
----&lt;br /&gt;
*&amp;#039;&amp;#039;AAR (#aar):&amp;#039;&amp;#039; &lt;br /&gt;
:After-Action Report, this channel is for pictures and videos of previous sessions. Also to chat about what went wrong/what was good with the mission.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;Now-Playing (#now-playing):&amp;#039;&amp;#039; &lt;br /&gt;
:&amp;lt;u&amp;gt;This is not a conversation channel.&amp;lt;/u&amp;gt; If you’re playing something and want to bring some people in, announce it here. Also a channel for posting your stream.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;Other-games (#other-games):&amp;#039;&amp;#039; &lt;br /&gt;
:Anything not ArmA related, talk about other games than ArmA.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;Listentothis (#listentothis): &amp;#039;&amp;#039; &lt;br /&gt;
:Got a fat track you want to share? Post it here.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;Blowingmoney (#blowingmoney):&amp;#039;&amp;#039;&lt;br /&gt;
:A channel for all things buying. Discussions on sales will also go here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Company Channels===&lt;br /&gt;
----&lt;br /&gt;
*&amp;#039;&amp;#039;Dining Facility (#dfac):&amp;#039;&amp;#039; &lt;br /&gt;
:To discuss any Company business that does not need to be seen publicly. Mostly used for peer-reviews of new members, this channel can also be a place for Company members to hash things out if misunderstandings arise. Other &lt;br /&gt;
::discussions that don&amp;#039;t quite fit the criteria of the other channels are filtered into here as well. It would be best described as a General channel for Company and above.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;Mission Design (#missiondesgin):&amp;#039;&amp;#039; &lt;br /&gt;
:Any topic related towards the development of missions. This is not to be confused with the AAR channel, here the topics are entirely back-end developmental discussions (e.g., CMF, mission building help, scripts).&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;Suggestion Box (#suggestionbox):&amp;#039;&amp;#039; &lt;br /&gt;
:&amp;lt;u&amp;gt;This is not a conversation channel.&amp;lt;/u&amp;gt; Suggestions for the group as a whole on features to implement in one sentence. &lt;br /&gt;
&lt;br /&gt;
::If you have a suggestion on anything related to the forums, discord, teamspeak, in-game, the wiki, or otherwise, drop it here in one sentence and a @Company Specialist or @Headquarters member will contact you about it moving forward.&lt;br /&gt;
&lt;br /&gt;
::Ensure you do not make suggestions that are already made. Violations of the above will result in a mute in this channel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Kevin</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Dossier/Forums&amp;diff=888</id>
		<title>Dossier/Forums</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Dossier/Forums&amp;diff=888"/>
		<updated>2017-10-17T18:09:24Z</updated>

		<summary type="html">&lt;p&gt;Kevin: /* Finding your A3 Player ID */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==== Welcome! ====&lt;br /&gt;
&lt;br /&gt;
You are now a trial member of the coalition, a draftee of sorts, hopefully enticed by our values and even more so by our Community. But now that you&amp;#039;ve been accepted we need some basic information.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Navigate to [http://coalitiongroup.net/forums/ The Coalition Forums], for which you should have access (if not, contact a staff member), and post a new thread in the [http://coalitiongroup.net/forums/viewforum.php?f=4 Dossier section]. Your dossier is the place to keep all of your information. This includes updates about yourself on anything you may deem necessary or important.&lt;br /&gt;
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Be sure to also provide &amp;#039;&amp;#039;&amp;#039;at least&amp;#039;&amp;#039;&amp;#039; a paragraph about yourself, gaming ventures, etc.... This can be anything you deem appropriate or that you want others to know about yourself.&lt;br /&gt;
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[http://coalitiongroup.net/forums/viewtopic.php?f=4&amp;amp;t=4 Click here] for the dossier template.&lt;br /&gt;
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 Here&amp;#039;s what we&amp;#039;re looking for:&lt;br /&gt;
     - Your first and last name&lt;br /&gt;
     - ArmA3 Player ID:&lt;br /&gt;
          - See below for this process &lt;br /&gt;
     - Steam Profile URL: &lt;br /&gt;
          - Should not be private, we may need to message you&lt;br /&gt;
     - Join Date&lt;br /&gt;
     - Your Availability: &lt;br /&gt;
          - Eg 50% = &amp;quot;expected to attend 4 out of 8 sessions a month&amp;quot;&lt;br /&gt;
     - Finally, a real-world photo of yourself.&lt;br /&gt;
          - All user avatars on the forums are real-world pictures. This is an enforced policy.&lt;br /&gt;
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=== Finding your A3 Player ID ===&lt;br /&gt;
https://www.youtube.com/watch?v=9hv7aTPZlvc&lt;br /&gt;
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Start ARMA such that you are at the main start screen.&lt;br /&gt;
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In the top right corner there will be a silhouette of a person.&lt;br /&gt;
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Move the cursor over the silhouette to show your current in-game name and a shield/badge.&lt;br /&gt;
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Click on your name to bring up your ARMA profiles.&lt;br /&gt;
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Click on the UNIT tab to show your UNIT, SQUAD XML (this will be needed later,) and PLAYER ID. &lt;br /&gt;
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Click on edit to select or copy your PLAYER ID.&lt;br /&gt;
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== Extended Absences ==&lt;br /&gt;
Your dossier is the place to post all known absences if you plan on being away from the group, sessions, and/or activities for awhile. If anything private comes up and you don&amp;#039;t want it to be on your dossier, you can always alert a staff member through forum or discord PM.&lt;br /&gt;
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== Name Consistency ==&lt;br /&gt;
As you register and use our communication mediums (Forums, Discord, Teamspeak), ensure every username is the same. As an example, don&amp;#039;t be JohnDoe on the forums and J.Doe223 in-game or on discord.&lt;/div&gt;</summary>
		<author><name>Kevin</name></author>
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