<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://coalitiongroup.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Thecrazycanuck</id>
	<title>COALITION Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://coalitiongroup.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Thecrazycanuck"/>
	<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php/Special:Contributions/Thecrazycanuck"/>
	<updated>2026-04-04T01:04:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Leadership_Checklist&amp;diff=2909</id>
		<title>Leadership Checklist</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Leadership_Checklist&amp;diff=2909"/>
		<updated>2022-04-09T07:55:34Z</updated>

		<summary type="html">&lt;p&gt;Thecrazycanuck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Considerations for All Scenarios&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1) What assets do you have?&lt;br /&gt;
&lt;br /&gt;
2) What are your mission success conditions?&lt;br /&gt;
&lt;br /&gt;
3) What do you know about the enemy assets and which of your assets will you use to counter them?&lt;br /&gt;
&lt;br /&gt;
4) What assets will you directly manage and what assets will you delegate?&lt;br /&gt;
&lt;br /&gt;
6) Delegate subordinates to mark and name points of interest and reference points like roads.&lt;br /&gt;
&lt;br /&gt;
5) Start sketching out your general plan, build a series of overall steps that will result in mission success. Communicate your intent to your subordinates. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Resupply&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Do you have resupply?&lt;br /&gt;
* Who is managing resupply?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;MMG / HMG Support&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Will they be a Squad or Platoon asset?&lt;br /&gt;
* MG teams need support to hold security&lt;br /&gt;
* MG teams are ideal to hold open areas or ambush enemies from protected positions&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;HAT / MAT Support&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Will they be a Squad or Platoon asset?&lt;br /&gt;
* Be prepared for enemy heavy armour like BMPs or MBTs&lt;br /&gt;
* Depending on visibility, lock on or guided assets work well from elevated positions&lt;br /&gt;
* Unguided teams work best from the flank of enemy armour&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Armed Vehicles&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Are vehicles a fireteam asset, Squad Asset, or Platoon Asset?&lt;br /&gt;
* Are vehicles an autonomous asset?&lt;br /&gt;
** Are they under your direct command or will you subordinate command?&lt;br /&gt;
&lt;br /&gt;
* Do you have vehicle rearm and repair?&lt;br /&gt;
** Create a plan for resupplying vehicles during the mission&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Indirect Fire Support&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Close Air Support&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- What do you have?&lt;br /&gt;
&lt;br /&gt;
- How are you  calling it in?&lt;br /&gt;
&lt;br /&gt;
- Are you using any non-verbal signals?&lt;br /&gt;
&lt;br /&gt;
What are the Rules of Engagement?&lt;br /&gt;
&lt;br /&gt;
- Who is in charge of the CAS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Unarmed Transportation&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
1) What transport do you have and will they hold all your infantry?&lt;br /&gt;
&lt;br /&gt;
2) Do you expect your infantry to keep their vehicles or leave them behind?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting at Night&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
- Noise and Light Discipline (maintaining stealth)&lt;br /&gt;
&lt;br /&gt;
-Do the enemy&amp;#039;s have NVGs?&lt;br /&gt;
&lt;br /&gt;
- Do you want to take the risk of using IR Lasers or Strobes?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting in a Jungle&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Strongly consider utilizing jungle formation. See it [https://coalitiongroup.net/wiki/index.php/Formations#Platoon_Jungle_Formation here].&lt;br /&gt;
* If map markers or radios are limited, consider keeping your units close together.&lt;br /&gt;
* If communications are limited, ensure units are echoing orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting in a Desert&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
- There is no cover&lt;br /&gt;
&lt;br /&gt;
- Have to rely on elevation to hide from the enemy&lt;br /&gt;
&lt;br /&gt;
- Spotting ranges are greater&lt;br /&gt;
&lt;br /&gt;
- Danger Areas like fields are much larger (the whole thing is a field)&lt;br /&gt;
&lt;br /&gt;
- Speed and Mobility is the Key to success&lt;br /&gt;
&lt;br /&gt;
- Use terrain to mask your movements and to create ambushes for the enemy&lt;br /&gt;
&lt;br /&gt;
- Smoke is a Key Tool in the desert, but like tracers it works both ways&lt;br /&gt;
&lt;br /&gt;
-every movement on a desert map is an open field crossing&lt;br /&gt;
&lt;br /&gt;
- Desert nights are very bright&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;No Radio / RTO&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Keep units close together if communications are limited&lt;br /&gt;
* Ensure that units are regularly reporting in&lt;br /&gt;
* Ensure that units are echoing orders among their teams and squads and between squads if necessary&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Respawns&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(WIP)&lt;br /&gt;
&lt;br /&gt;
-What are your important assets?&lt;br /&gt;
&lt;br /&gt;
-What are your priorities (within your structure)?&lt;br /&gt;
&lt;br /&gt;
-What can you delegate?&lt;br /&gt;
&lt;br /&gt;
-Are there difficult mission circumstances you can mitigate? How?&lt;br /&gt;
&lt;br /&gt;
-Then, get to the movement and squad positioning. This stuff can be practiced in your own time if you don&amp;#039;t feel very confident about it. Shit happens and can sometimes snowball into being more time consuming than you&amp;#039;d like, but this point should be one of the smaller percentages of briefing time.&lt;/div&gt;</summary>
		<author><name>Thecrazycanuck</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Leadership_Checklist&amp;diff=2908</id>
		<title>Leadership Checklist</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Leadership_Checklist&amp;diff=2908"/>
		<updated>2022-04-09T07:07:18Z</updated>

		<summary type="html">&lt;p&gt;Thecrazycanuck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Considerations for All Scenarios&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1) What assets do you have?&lt;br /&gt;
&lt;br /&gt;
2) What are your mission success conditions?&lt;br /&gt;
&lt;br /&gt;
3) What do you know about the enemy assets and which of your assets will you use to counter them?&lt;br /&gt;
&lt;br /&gt;
4) What assets will you directly manage and what assets will you delegate?&lt;br /&gt;
&lt;br /&gt;
6) Delegate subordinates to mark and name points of interest and reference points like roads.&lt;br /&gt;
&lt;br /&gt;
5) Start sketching out your general plan, build a series of overall steps that will result in mission success. Communicate your intent to your subordinates. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Resupply&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Do you have resupply?&lt;br /&gt;
* Who is managing resupply?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;MMG / HMG Support&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Will they be a Squad or Platoon asset?&lt;br /&gt;
* MG teams need support to hold security&lt;br /&gt;
* MG teams are ideal to hold open areas or ambush enemies from protected positions&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;HAT / MAT Support&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Will they be a Squad or Platoon asset?&lt;br /&gt;
* Be prepared for enemy heavy armour like BMPs or MBTs&lt;br /&gt;
* Depending on visibility, lock on or guided assets work well from elevated positions&lt;br /&gt;
* Unguided teams work best from the flank of enemy armour&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Armed Vehicles&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Are vehicles a fireteam asset, Squad Asset, or Platoon Asset?&lt;br /&gt;
* Are vehicles an autonomous asset?&lt;br /&gt;
** Are they under your direct command or will you subordinate command?&lt;br /&gt;
&lt;br /&gt;
* Do you have vehicle rearm and repair?&lt;br /&gt;
** Create a plan for resupplying vehicles during the mission&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Indirect Fire Support&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Close Air Support&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- What do you have?&lt;br /&gt;
&lt;br /&gt;
- How are you  calling it in?&lt;br /&gt;
&lt;br /&gt;
- Are you using any non-verbal signals?&lt;br /&gt;
&lt;br /&gt;
What are the Rules of Engagement?&lt;br /&gt;
&lt;br /&gt;
- Who is in charge of the CAS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Unarmed Transportation&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
1) What transport do you have and will they hold all your infantry?&lt;br /&gt;
&lt;br /&gt;
2) Do you expect your infantry to keep their vehicles or leave them behind?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting at Night&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
- Noise and Light Discipline (maintaining stealth)&lt;br /&gt;
&lt;br /&gt;
-Do the enemy&amp;#039;s have NVGs?&lt;br /&gt;
&lt;br /&gt;
- Do you want to take the risk of using IR Lasers or Strobes?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting in a Jungle&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Strongly consider utilizing jungle formation. See it [https://coalitiongroup.net/wiki/index.php/Formations#Platoon_Jungle_Formation here].&lt;br /&gt;
* If map markers or radios are limited, consider keeping your units close together.&lt;br /&gt;
* If communications are limited, ensure units are echoing orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting in a Desert&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
- There is no cover&lt;br /&gt;
&lt;br /&gt;
- Have to rely on elevation to hide from the enemy&lt;br /&gt;
&lt;br /&gt;
- Spotting ranges are greater&lt;br /&gt;
&lt;br /&gt;
- Danger Areas like fields are much larger (the whole thing is a field)&lt;br /&gt;
&lt;br /&gt;
- Speed and Mobility is the Key to success&lt;br /&gt;
&lt;br /&gt;
- Use terrain to mask your movements and to create ambushes for the enemy&lt;br /&gt;
&lt;br /&gt;
- Smoke is a Key Tool in the desert, but like tracers it works both ways&lt;br /&gt;
&lt;br /&gt;
-every movement on a desert map is an open field crossing&lt;br /&gt;
&lt;br /&gt;
- Desert nights are very bright&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;No Radio / RTO&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Keep units close together if communications are limited&lt;br /&gt;
* Ensure that units are regularly reporting in&lt;br /&gt;
* Ensure that units are echoing orders among their teams and squads and between squads if necessary&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(WIP)&lt;br /&gt;
&lt;br /&gt;
-What are your important assets?&lt;br /&gt;
&lt;br /&gt;
-What are your priorities (within your structure)?&lt;br /&gt;
&lt;br /&gt;
-What can you delegate?&lt;br /&gt;
&lt;br /&gt;
-Are there difficult mission circumstances you can mitigate? How?&lt;br /&gt;
&lt;br /&gt;
-Then, get to the movement and squad positioning. This stuff can be practiced in your own time if you don&amp;#039;t feel very confident about it. Shit happens and can sometimes snowball into being more time consuming than you&amp;#039;d like, but this point should be one of the smaller percentages of briefing time.&lt;/div&gt;</summary>
		<author><name>Thecrazycanuck</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Leadership_Checklist&amp;diff=2906</id>
		<title>Leadership Checklist</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Leadership_Checklist&amp;diff=2906"/>
		<updated>2022-04-01T04:57:09Z</updated>

		<summary type="html">&lt;p&gt;Thecrazycanuck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Considerations for All Scenarios&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1) What assets do you have?&lt;br /&gt;
&lt;br /&gt;
2) What are your mission success conditions?&lt;br /&gt;
&lt;br /&gt;
3) What do you know about the enemy assets and which of your assets will you use to counter them?&lt;br /&gt;
&lt;br /&gt;
4) What assets will you directly manage and what assets will you delegate?&lt;br /&gt;
&lt;br /&gt;
6) Delegate subordinates to mark and name points of interest and reference points like roads.&lt;br /&gt;
&lt;br /&gt;
5) Start sketching out your general plan, build a series of overall steps that will result in mission success. Communicate your intent to your subordinates. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Resupply&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Do you have resupply?&lt;br /&gt;
* Who is managing resupply?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;MMG / HMG Support&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Will they be a Squad or Platoon asset?&lt;br /&gt;
* MG teams need support to hold security&lt;br /&gt;
* MG teams are ideal to hold open areas or ambush enemies from protected positions&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;HAT / MAT Support&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Will they be a Squad or Platoon asset?&lt;br /&gt;
* Be prepared for enemy heavy armour like BMPs or MBTs&lt;br /&gt;
* Depending on visibility, lock on or guided assets work well from elevated positions&lt;br /&gt;
* Unguided teams work best from the flank of enemy armour&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Armed Vehicles&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Are vehicles a fireteam asset, Squad Asset, or Platoon Asset?&lt;br /&gt;
* Are vehicles an autonomous asset?&lt;br /&gt;
** Are they under your direct command or will you subordinate command?&lt;br /&gt;
&lt;br /&gt;
* Do you have vehicle rearm and repair?&lt;br /&gt;
** Create a plan for resupplying vehicles during the mission&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Indirect Fire Support&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Close Air Support&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Unarmed Transportation&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
1) What transport do you have and will they hold all your infantry?&lt;br /&gt;
&lt;br /&gt;
2) Do you expect your infantry to keep their vehicles or leave them behind?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting at Night&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting in a Jungle&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Strongly consider utilizing jungle formation **ADD LINK TO JUNGLE FORMATION ARTICLE**&lt;br /&gt;
* If map markers or radios are limited, consider keeping your units close together.&lt;br /&gt;
* If communications are limited, ensure units are echoing orders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting in a Desert&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;No Radio / RTO&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Keep units close together if communications are limited&lt;br /&gt;
* Ensure that units are regularly reporting in&lt;br /&gt;
* Ensure that units are echoing orders among their teams and squads and between squads if necessary&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(WIP)&lt;br /&gt;
&lt;br /&gt;
-What are your important assets?&lt;br /&gt;
&lt;br /&gt;
-What are your priorities (within your structure)?&lt;br /&gt;
&lt;br /&gt;
-What can you delegate?&lt;br /&gt;
&lt;br /&gt;
-Are there difficult mission circumstances you can mitigate? How?&lt;br /&gt;
&lt;br /&gt;
-Then, get to the movement and squad positioning. This stuff can be practiced in your own time if you don&amp;#039;t feel very confident about it. Shit happens and can sometimes snowball into being more time consuming than you&amp;#039;d like, but this point should be one of the smaller percentages of briefing time.&lt;/div&gt;</summary>
		<author><name>Thecrazycanuck</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Leadership_Checklist&amp;diff=2885</id>
		<title>Leadership Checklist</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Leadership_Checklist&amp;diff=2885"/>
		<updated>2022-03-26T05:39:48Z</updated>

		<summary type="html">&lt;p&gt;Thecrazycanuck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Considerations for All Scenarios&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1) What assets do you have?&lt;br /&gt;
&lt;br /&gt;
2) What are your mission success conditions?&lt;br /&gt;
&lt;br /&gt;
3) What do you know about the enemy assets and which of your assets will you use to counter them&lt;br /&gt;
&lt;br /&gt;
4) What assets will you directly manage and what assets will you delegate?&lt;br /&gt;
&lt;br /&gt;
6) Delegate subordinates to mark and name points of interest and reference points like roads.&lt;br /&gt;
&lt;br /&gt;
5) Start sketching out your general plan, build a series of overall steps that will result in mission success. Communicate your intent to your subordinates. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) Resupply&lt;br /&gt;
&lt;br /&gt;
* Do you have resupply?&lt;br /&gt;
* Do you have vehicle rearm and repair?&lt;br /&gt;
* Who is managing resupply?&lt;br /&gt;
&lt;br /&gt;
2) MMG / HMG Support&lt;br /&gt;
&lt;br /&gt;
3) HAT / MAT Support&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Heavy Vehicle Support&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Indirect Fire Support&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;#039;&amp;#039;&amp;#039;Close Air Support&amp;#039;&amp;#039;&amp;#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Transportation&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
1) What transport do you have and will they hold your infantry?&lt;br /&gt;
&lt;br /&gt;
* Who will be driving the transport?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting at Night&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting in a Jungle&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Fighting in a Desert&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;No Radio / RTO&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(WIP)&lt;br /&gt;
&lt;br /&gt;
-What are your important assets?&lt;br /&gt;
&lt;br /&gt;
-What are your priorities (within your structure)?&lt;br /&gt;
&lt;br /&gt;
-What can you delegate?&lt;br /&gt;
&lt;br /&gt;
-Are there difficult mission circumstances you can mitigate? How?&lt;br /&gt;
&lt;br /&gt;
-Then, get to the movement and squad positioning. This stuff can be practiced in your own time if you don&amp;#039;t feel very confident about it. Shit happens and can sometimes snowball into being more time consuming than you&amp;#039;d like, but this point should be one of the smaller percentages of briefing time.&lt;/div&gt;</summary>
		<author><name>Thecrazycanuck</name></author>
	</entry>
	<entry>
		<id>https://coalitiongroup.net/wiki/index.php?title=Leadership_Checklist&amp;diff=2883</id>
		<title>Leadership Checklist</title>
		<link rel="alternate" type="text/html" href="https://coalitiongroup.net/wiki/index.php?title=Leadership_Checklist&amp;diff=2883"/>
		<updated>2022-03-25T08:38:31Z</updated>

		<summary type="html">&lt;p&gt;Thecrazycanuck: Started page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(WIP)&lt;br /&gt;
&lt;br /&gt;
-What are your important assets?&lt;br /&gt;
&lt;br /&gt;
-What are your priorities (within your structure)?&lt;br /&gt;
&lt;br /&gt;
-What can you delegate?&lt;br /&gt;
&lt;br /&gt;
-Are there difficult mission circumstances you can mitigate? How?&lt;br /&gt;
&lt;br /&gt;
-Then, get to the movement and squad positioning. This stuff can be practiced in your own time if you don&amp;#039;t feel very confident about it. Shit happens and can sometimes snowball into being more time consuming than you&amp;#039;d like, but this point should be one of the smaller percentages of briefing time.&lt;/div&gt;</summary>
		<author><name>Thecrazycanuck</name></author>
	</entry>
</feed>