COALITION Wiki Revision history of "High-Value Target"

Revision history of "High-Value Target"

From COALITION Wiki

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  • curprev 10:53, 8 November 2024Geekx talk contribsm 519 bytes +10 Tag: Visual edit
  • curprev 10:52, 8 November 2024Geekx talk contribs 509 bytes +509 Created page with "Its pretty simple just place a baseTriggerEntity (name it) where you want the HVT to spawn and add the component to your lobby prefab and change transponder entity to what you name the baseTriggerEntity and your good to go. The hvt prefab can be anything that can be moved by the player (uncon pilot or Ural) or they can have in their inventory (like a cellphone or intel) there some other customizations you can find in the component as well. [Image](https://cdn.oki.cx/fi..."