Difference between revisions of "Rules and Regulations"
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Below you will find a generalized list of rules and regulations within Coalition. They are numbered and broken down into three main sections:<br><br> | |||
Community<br> | |||
Session<br> | |||
Tertiary<br><br> | |||
''HQ reserves the right to update rules as necessary. It is every Company member's responsibility to read and understand the rules.'' | |||
==1. Community Rules (out-of-game)== | |||
Community rules cover everything outside of ArmA sessions. While these rules are specific to non-gameplay elements, '''they still apply in-game'''. | |||
===1. Attitude=== | |||
Your attitude while interacting with any element of the community should be adult-oriented. This means bringing up issues in an appropriate way, approaching others you may have issues with, or accurately fixing issues as you see them. | |||
===2. === | |||
==2. Session Rules (in-game)== | |||
===1. Slotting Screen=== | |||
===2. Briefing Screen=== | |||
===3. Briefing Period=== | |||
===4. Mission Start=== | |||
==3. Tertiary Rules == | |||
===1. Creating other discords=== | |||
Groups of company members are allowed to create other coalition-related discords to further gameplay elements in other games.<br> | |||
'''Example:''' A group of 5+ members are currently organizing a trading company in the game ''Naval Action''. To support their actions, they create | |||
===2. Creating Mods=== | |||
===3. Creating SQF/Scripts=== |
Revision as of 18:50, 3 May 2018
Below you will find a generalized list of rules and regulations within Coalition. They are numbered and broken down into three main sections:
Community
Session
Tertiary
HQ reserves the right to update rules as necessary. It is every Company member's responsibility to read and understand the rules.
1. Community Rules (out-of-game)
Community rules cover everything outside of ArmA sessions. While these rules are specific to non-gameplay elements, they still apply in-game.
1. Attitude
Your attitude while interacting with any element of the community should be adult-oriented. This means bringing up issues in an appropriate way, approaching others you may have issues with, or accurately fixing issues as you see them.
2.
2. Session Rules (in-game)
1. Slotting Screen
2. Briefing Screen
3. Briefing Period
4. Mission Start
3. Tertiary Rules
1. Creating other discords
Groups of company members are allowed to create other coalition-related discords to further gameplay elements in other games.
Example: A group of 5+ members are currently organizing a trading company in the game Naval Action. To support their actions, they create