COALITION Wiki Difference between revisions of "Vehicle Identification"

Difference between revisions of "Vehicle Identification"

From COALITION Wiki
(Philbilly changed the content model of the page Vehicle Identification from "JavaScript" to "wikitext": okay it didnt work. reverting)
Tags: content model change Manual revert
(Added multiple identification cards)
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
Correctly identifying vehicles is very important. It helps your leadership decide how to proceed and what asset to divert to deal with said vehicle. This section of the wiki will be dedicated to screenshots of vehicles to help familiarize yourself with their traits. Due to the number of vehicles in our mod pack I haven't done extensive testing with some of the vehicles, particularly the vanilla vehicles. As a result if you disagree with any of the suggestions, feel free to do some testing and provide the data.  
Correctly identifying vehicles is very important. It helps your leadership decide how to proceed and what asset to divert to deal with said vehicle. In same cases it may even help you identify who you are fighting against! This section of the wiki will be dedicated to providing information about vehicles to help familiarize yourself with their traits. Due to the number of vehicles in our mod pack I haven't done extensive testing with some of the vehicles. As a result if you disagree with any of the suggestions, feel free to do some testing update the page.
 
Mission designers, this is a good place to decide what vehicles to use in missions based on what you are supplying players!


=='''Russian vehicles'''==
=='''Russian vehicles'''==


Russian vehicles are by far the most commonly seen vehicles. They made Hundreds of thousands of everything and sold them to anyone they could. This results in not only Russian forces using these vehicles, but also many other countries and even militias or insurgent forces. Russian vehicles can be hard to ID sometimes - particularly the main battle tanks, as they are all very similar in appearance but vastly different in functionality and threat level. It is recommended that you spend some time on this section. Under here will be the main Russian vehicle families.
Russian vehicles are by far the most commonly seen vehicles. They made Hundreds of thousands of everything and sold them to anyone they could. This results in not only Russian forces using these vehicles, but also many other countries and even militias or insurgent forces. Russian vehicles can be hard to ID sometimes - particularly the main battle tanks, as they are all very similar in appearance but vastly different in functionality and threat level. It is recommended that you spend some time on this section. Under here will be the main Russian vehicle families.
[[File:2888663353 preview 1.jpg|none|thumb|891x891px|Soviet nomenclature]]


===Light Armor===
===Light Armor===


::::::::::::::::::::::::::::'''BRDM Family'''
======BRDM Family======
[[File:2888687616 preview 21.jpg|center|thumb|890x890px|How to recognize RECCE vehicles]]
[[File:BDRMfamily.jpeg|center|900px|border|'''<u>Left to right:</u>''' BRDM-2,BRDM-2 Konkurs, BRDM-2UM]]


[[File:BDRMfamily.jpeg|center|900px]]
BRDM's are light scout cars. They are often mistaken for BTRs. The fastest way to tell the difference is the number of wheels. BRDM's have 4, BTRs have 8. BRDM's can be mounted with a unique mount with 5x "Konkurs" ATGMs. The armor on these things is paper thin. 7.62 MMG, HMG, 40mm, and at most light AT will make quick work of these vehicles.


BRDM's are light scout cars. They are often mistaken for BTRs. The fastest way to tell the difference is the number of wheels. BRDM's have 4, BTRs have 8. The armor on these things is paper thin. MMG, HMG, 40mm, and at most light AT are all you need for these.
[[BRDM Flashcards]]


::::::::::::::::::::::::::::'''BTR Family'''
=====BTR Family=====


[[File:BTRfamily.jpeg|center|900px]]
[[File:BTRfamily.jpeg|center|900px]]
BTR's have extremely light armor, they can be taken out with HMG fire or in the case of the early variants, even 7.62 AP can affect them. Shooting out their tires is an effective way to render them immobile. They are personnel carriers and can fit a squad of infantry inside and more on top. Later model BTRs are not to be underestimated. BTR-60 and BTR-70 are armed with machineguns, BTR-80A and later introduce 30mm class autocannons and pose a serious threat to infantry because of their mobility and standoff capability. 80BTR-80 and onwards had much thicker armor than previous models. All BTR- series vehicles share commonality with poor visibility for the crew and either nonexistent or poor optics and gun stabilization.  
BTR's have extremely light armor, they can be taken out with HMG fire or in the case of the early variants, even 7.62 AP can affect them. Shooting out their tires is an effective way to render them immobile. But they are not normal tires, as they are equipped with automatic tire inflation systems rendering a couple holes irrelevant. BTRs are personnel carriers and can fit a squad of infantry inside and more on top. Later model BTRs are not to be underestimated. BTR-60 and BTR-70 are armed with machineguns, BTR-80A and later introduce 30mm autocannons and pose a serious threat to infantry because of their mobility and standoff capability. BTR-80 and onwards had much thicker armor than previous models, but are still vulnerable to .50cal fire to the side. All BTR series vehicles share commonality with poor visibility for the crew and either nonexistent or poor optics and gun stabilization.
 
[[BTR Flashcards]]
 
=====MTLB Family=====
[[File:MTLBfamily.jpeg|center|900px]]
MTLB's are lightly armored amphibious capable APCs. They can carry 10 infantry and are armed with a PKT in a silly little cone shaped turret at the very front right side of the vehicle. The MTLB is paper thin, and can be knocked out with HMG fire in a pinch. But LAT is recommended for a quick kill.
 
Similar to the American M113, the MTLB chassis was used to create all sorts of other weapon systems. As such you can often find them with ZU-23 AAA pieces bolted atop them. These can pose a great threat to infantry or aircraft in this configuration.  


::::::::::::::::::::::::::::'''BMP Family'''
[[MTLB Flashcards]]


=====BMP Family=====
[[File:2888687616 preview 12.jpg|none|thumb|893x893px]]
[[File:BMPfamily.jpeg|center|900px]]
[[File:BMPfamily.jpeg|center|900px]]
BMP's are Infantry Fighting vehicles. They can carry a small team of infantry. They have heavy enough armor to require light or medium AT. They all feature exceptionally poor gun depression, the BMP-1 pairing this with poor elevation, for which in part it was replaced. Some of the newer variants come with ERA panels that can prevent AT from doing its job if you do not aim for a weak spot. BMP-1 is a fairly low threat vehicle, featuring a low slung fully tracked and lightly armored hull fitted with a fully traversible turret armed with a low velocity gun firing a neutered recoilless rifle round (ineffectual beyond 400m and against nearly all modern armor) and early ATGM and featuring low armor, poor crew visibility and bad weapons stabilization. Following experiences in Afghanistan the Soviets upgraded the vehicle with increased armor and an improved turret, incrementally with first hull armor upgrades and substitution of the ATGM for an AGS-17 AGL on the BMP-1D(desantnik/assault infantry) sacrificing amphibious capabilities and eventually fully replacing the turret to provide an autocannon creating the BMP-2. BMP-2 is largely impervious to .50 Cal fire and poses a similar threat to infantry as late model BTRs. BMP-3 was a further upgrade in the 90s featuring a brand new hull providing 20-25mm autocannon protection to the front. The vehicle is significantly larger and more angular, featuring an easily identifiable 100mm gun/atgm launcher in a turret which is fully stabilized, provides much better visibility, and also features a 30mm autocannon and MMG mounted coaxally to the main gun. This vehicle can serve the light tank role as well as being the first of the new generation of IFVs, and poses a significant threat to infantry and BLUFOR light vehicles.  
All BMP's are Infantry Fighting vehicles. They can carry a small team of infantry. They have heavy enough armor to require light or medium AT. They all feature exceptionally poor gun depression, the BMP-1 pairing this with poor elevation.  
 
The BMP-1 is often a fairly low threat vehicle, featuring a low slung fully tracked and lightly armored hull fitted with a fully traversable turret armed with a low velocity gun firing a neutered recoilless rifle round and an early 9M14 "Malyutka" ATGM. The turret has low armor, poor crew visibility and bad weapons stabilization. Following experiences in Afghanistan the Soviets upgraded the vehicle with increased armor and an improved turret, and upgraded 9M111 "Fagot" ATMGs. Experiments continued with the hull armor upgrades on the BMP-1D(desantnik/assault infantry) sacrificing amphibious capabilities. Eventually replacing the turret again to provide an autocannon creating the BMP-2.


::::::::::::::::::::::::::::'''BMD Family'''
[[BMP-1 Flashcards]]
The BMP-2 Features a larger turret with more armor, better visibility, and A 30mm autocannon as its main armament as well as "Konkurs" ATGMs to punch above its weight. It poses a significant threat to infantry! BMP-2s feature slightly better armor rendering them largely impervious to .50 Cal fire from the front. BMP-2D models have additional armor and are no longer amphibious.
 
[[BMP-2 Flashcards]]
 
The BMP-3 was a further upgrade in the 90s featuring a brand new hull providing 20-25mm autocannon protection to the front. The vehicle is significantly larger and more angular, featuring an easily identifiable 100mm gun/atgm launcher in a turret which is fully stabilized, provides much better visibility, and also features a 30mm autocannon and MMG mounted coaxially to the main gun. This vehicle can serve the light tank role as well as being the first of the new generation of IFVs, and poses a significant threat to infantry and vehicles.
 
[[BMP-3 Flashcards]]
 
=====BMD Family=====


[[File:BMDfamily.jpeg|center|900px]]
[[File:BMDfamily.jpeg|center|900px]]
BMD's are Essentially smaller BMP's that were designed for airborne units, they were often designed and developed parallel to the BMPs intended to be used by Category A divisions in Western Europe and as such share similar levels of weapons armament, visibility, and weapons stabilization. Critically, they are as a rule less well armored than their BMP equivalents, and following the Soviet Afghan experience were likely to be found fitted with AGS-17 30mm automatic grenade lauchers (relevant for possible future changes to modpack). They are Infantry Fighting Vehicles with smaller crew compartments than their BMP counterparts. The early BMD's can be ID'd by their trademark "U" shaped bow. The BMD-3 and newer are basically up to par with BMPs. They have heavy enough armor to require light or medium AT. Distinguishing between BMPs and BMDs is largely unimportant, as they pose the same threat on the battlefield.  
BMD's are Essentially smaller BMP's that were designed for airborne units, they were often designed and developed parallel to the BMPs intended to be used by airborne divisions in Western Europe and as such share similar levels of weapons armament, visibility, and weapons stabilization. Critically, they are as a rule less armored than their BMP equivalents. They are Infantry Fighting Vehicles with smaller crew compartments than their BMP counterparts. The early BMD 1's and 2's can be ID'd by their trademark "U" shaped bow. The BMD-3 and newer are basically up to par with BMPs. They have heavy enough armor to require light or medium AT. Distinguishing between BMPs and BMDs is largely unimportant, as they pose the same threat on the battlefield. But, knowing the difference may tell you who you are fighting in certain situations.  


::::::::::::::::::::::::::::'''ZSU Family'''
[[BMD Flashcards]]
 
=====ZSU Family=====
[[File:RussianAA.jpg|center|900px]]
[[File:RussianAA.jpg|center|900px]]


The important Anti air is in the middle. That is a ZSU-23-4 AKA "Shilka". They are pretty unique looking, and you will definitely know when one is shooting at you. They can depress the guns low enough to be a threat to infantry and light vehicles. They have armor strong enough to take some punishment. Hit the sides or rear with Light AT, ideally use medium AT if its available. The same devastating 23mm tandem gun is standard as an emplacement, and is often found mounted on the backs of Ural trucks.
The important Anti air is in the middle. That is a ZSU-23-4 AKA "Shilka". They are pretty unique looking, and you will definitely know when one is shooting at you. They can depress the guns low enough to be a threat to infantry and light vehicles. They have armor strong enough to take some punishment. Hit the sides or rear with Light AT, ideally use medium AT if its available. The same devastating 23mm tandem gun is standard as an emplacement, and is often found mounted on the backs of Ural trucks or bolted to random APCs such as the MT-LB.


::::::::::::::::::::::::::'''SPGs and Rocket launchers'''
[[ZSU Flashcards]]


=====2SM6 "Tunguska"=====
[[File:Tunguska.jpg|center|900px]]
AAA and SAM system. More info to be added.
armed with 2x 30mm autocannon and 8x 9M311 Surface to air missiles.
=====SPGs and Rocket launchers=====
[[File:RussianTD.jpg|center|900px]]  
[[File:RussianTD.jpg|center|900px]]  
The 2S25 "Sprut" is a self propelled anti tank gun. It is lightly armored and based on the BMD3. Light or medium AT will knock it out. Easily identified by its long gun and unique turret.  
The 2S25 "Sprut" is a self propelled anti tank gun. It is lightly armored and based on the BMD3. Light or medium AT will knock it out. Easily identified by its long gun and unique turret.  
Line 40: Line 76:
'''Left to right:''' 2S3M1 "Akatsiya" 152mm Self propelled howitzer, BM-21 "Grad" 133mm Multiple rocket launcher, 9K79 "Scarab" Tactical Ballistic missile launcher. I'm including these because they can be pretty high value targets, but generally pose little direct threat to infantry as they're much longer range assets. If you can see them, they probably can't easily hurt you.
'''Left to right:''' 2S3M1 "Akatsiya" 152mm Self propelled howitzer, BM-21 "Grad" 133mm Multiple rocket launcher, 9K79 "Scarab" Tactical Ballistic missile launcher. I'm including these because they can be pretty high value targets, but generally pose little direct threat to infantry as they're much longer range assets. If you can see them, they probably can't easily hurt you.


2S3M1: Hit it with well placed light AT or medium AT. Self propelled howitzer armed with 152mm cannon. No threat as long as you are close enough to hit it with AT
2S3M1: Self propelled howitzer armed with 152mm cannon. No threat as long as you are close enough to hit it with AT. Hit it with well placed light AT or medium AT and watch the fireworks.
 
2S1 "Gvozdika": (not yet pictured) Self propelled howitzer armed with 122mm cannon. No threat as long as you are close enough to hit it with AT. Based on MTLB hull, and thus is very lightly armored. Hit it with well placed light AT or medium AT and watch the fireworks.
 
SS-1 "Scud": Not yet pictured. Mobile tactical ballistic missile launcher. Essentially a truck with a giant missile. HMG,40mm, or light AT.
 
 


BM-21 "Grad": Its an unarmored truck loaded with explosives, do what you must.  
BM-21 "Grad": Its an unarmored truck loaded with explosives, do what you must.  


9K79: Can be armed with nuclear warhead. Lightly armored, HMG, 40mm, or Light AT.
9K79: Looks like A beetle, hence the name "Scarab". Can be armed with nuclear warhead. Lightly armored, HMG, 40mm, or Light AT.


===Heavy Armor===
===Heavy Armor===
::::::::::::::::::::::::::::'''T-34 & T-55'''
[[File:2888663353 preview 2.jpg|none|thumb|891x891px]]
 
=====T-34 & T-55=====


[[File:T34andT55.jpg|center|900px]]
[[File:T34andT55.jpg|center|900px]]
Line 56: Line 100:
T-55: The most produced tank in history. They have been used by 50+ militaries and probably as many militia and insurgent groups. This is an early cold war era tank, it replaced the T-34-85. Its front hull armor is only 120mm thick, Light and medium AT can pen there if its the only option, however the weaker 80mm side and 60mm rear are sure 1 hit kills. Its turret is not a weak spot, as with most Russian tanks its armor is all there. You will never see a T-55 with ERA with our mod pack. They can be ID'd by counting road wheels. A T-55 is the only Soviet MBT with 5 roadwheels and additionally has a large gap between the first and second wheels. The turret is also taller than the later T series tanks as well as having the spotlight mounted higher. There is a second spotlight on one of the hatches. T-55s lack a mount for an Anti Air machine gun. The bore evacuator on a T-55 is at the very end of the barrel, for those of you that don't know what that is, its the thicker part of the barrel, and it's the only Soviet tank in the modpack with this identifying feature. Knowing the difference between these and the later tanks is important so you do not waste an asset.
T-55: The most produced tank in history. They have been used by 50+ militaries and probably as many militia and insurgent groups. This is an early cold war era tank, it replaced the T-34-85. Its front hull armor is only 120mm thick, Light and medium AT can pen there if its the only option, however the weaker 80mm side and 60mm rear are sure 1 hit kills. Its turret is not a weak spot, as with most Russian tanks its armor is all there. You will never see a T-55 with ERA with our mod pack. They can be ID'd by counting road wheels. A T-55 is the only Soviet MBT with 5 roadwheels and additionally has a large gap between the first and second wheels. The turret is also taller than the later T series tanks as well as having the spotlight mounted higher. There is a second spotlight on one of the hatches. T-55s lack a mount for an Anti Air machine gun. The bore evacuator on a T-55 is at the very end of the barrel, for those of you that don't know what that is, its the thicker part of the barrel, and it's the only Soviet tank in the modpack with this identifying feature. Knowing the difference between these and the later tanks is important so you do not waste an asset.
   
   
::::::::::::::::::::::::::::'''T-72 Family'''
=====T-72 Family=====
Note: T72 and T80 served concurrently (alongside T62 and T64 tanks not currently featured in our modpack) in the Soviet forces and were upgraded along similar lines and to levels. This large number of models makes individual ID extremely difficult and largely irrelevant for gameplay purposes. All feature extremely heavy armor (especially in the turret), somewhat poor gun depression, high speed, and limited crew visibility. Many also have a uniquely Soviet feature in the form of a gun capable of firing ATGM rounds, which almost always have ranges in excess of 2km and can have better anti-armor capabilities than the already potent family of 125mm cannons these vehicles mount. These guns also frequently come equipped with an autoloader, frequently of the carousel type, which contributes to a very high rate of fire for caliber. -K series upgrades were command tanks and as such will be easily identifiable by multiple radio antenna from the rear or turret of the vehicle.  
Note: T72 and T80 served concurrently (alongside T62 and T64 tanks not currently featured in our modpack) in the Soviet forces and were upgraded along similar lines and to levels. This large number of models makes individual ID extremely difficult and largely irrelevant for gameplay purposes. All feature extremely heavy armor (especially in the turret), somewhat poor gun depression, high speed, and limited crew visibility. Many also have a uniquely Soviet feature in the form of a gun capable of firing ATGM rounds, which almost always have ranges in excess of 2km and can have better anti-armor capabilities than the already potent family of 125mm cannons these vehicles mount. These guns also frequently come equipped with an autoloader, frequently of the carousel type, which contributes to a very high rate of fire for caliber. -K series upgrades were command tanks and as such will be easily identifiable by multiple radio antenna from the rear or turret of the vehicle.  
[[File:T72family.jpeg|center|900px]]
[[File:T72family.jpeg|center|900px]]
Line 62: Line 106:
T-72 Tanks Are one of the most popular post WWII tanks in the world being the first Soviet-bloc Main Battle Tank (MBT). They have a diesel engine. They can be taken out by well placed light AT, but medium or heavy is recommended to ensure fewer hits. Newer variants have ERA.  Driver only has 1 para-scope. Crew visibility is limited, as is gun stabilization.  
T-72 Tanks Are one of the most popular post WWII tanks in the world being the first Soviet-bloc Main Battle Tank (MBT). They have a diesel engine. They can be taken out by well placed light AT, but medium or heavy is recommended to ensure fewer hits. Newer variants have ERA.  Driver only has 1 para-scope. Crew visibility is limited, as is gun stabilization.  


::::::::::::::::::::::::::::'''T-80 Family'''
=====T-80 Family=====
   
   
[[File:t80family.jpeg|center|900px]]
[[File:t80family.jpeg|center|900px]]
Line 68: Line 112:
The T80 was the first Main battle tank in the world to use a turbine engine, although some versions of the family feature a diesel powerpack. This is the easiest way to tell them apart from a T-72 if you are close enough. T-80s have 3 para-scopes for the driver.  Other than that, they can be very difficult to differentiate. Like the T-72 they call for medium or heavy AT to ensure fewer hits to kill. Most T-80 variants have some form of ERA aside from earlier models. T80's are smaller and slightly boxier, with more evenly rounded, somewhat squatter turrets. Consider T-80s to generally be somewhere in between a T-72 and a T-90.
The T80 was the first Main battle tank in the world to use a turbine engine, although some versions of the family feature a diesel powerpack. This is the easiest way to tell them apart from a T-72 if you are close enough. T-80s have 3 para-scopes for the driver.  Other than that, they can be very difficult to differentiate. Like the T-72 they call for medium or heavy AT to ensure fewer hits to kill. Most T-80 variants have some form of ERA aside from earlier models. T80's are smaller and slightly boxier, with more evenly rounded, somewhat squatter turrets. Consider T-80s to generally be somewhere in between a T-72 and a T-90.


::::::::::::::::::::::::::::'''T-90 Family'''
=====T-90 Family=====


[[File:T90Family.jpeg|center|900px]]
[[File:T90Family.jpeg|center|900px]]
Line 74: Line 118:
T-90s are basically just super modern versions of the T-72. The best way to differentiate is the new turret. It it a slightly different shape, and covered in ERA. t-90s also have 2 Spotlights on the front of the turret which look like eyes on either side of the gun, whereas T-80s and T-72s only have 1 spotlight. T-90s can be extremely hard to take down. Recommend medium or heavy AT
T-90s are basically just super modern versions of the T-72. The best way to differentiate is the new turret. It it a slightly different shape, and covered in ERA. t-90s also have 2 Spotlights on the front of the turret which look like eyes on either side of the gun, whereas T-80s and T-72s only have 1 spotlight. T-90s can be extremely hard to take down. Recommend medium or heavy AT


===Helicopters===
=== Helicopters===


This section will cover Russian helicopters. Every screenshot will have all of the variants of the helicopter in a "family" line up as well as one of the helicopters shown flying at a distance to provide a profile. All of these screenshots can be expanded by clicking them and then clicking the full image size under it. In this case because I still live in 2005 they go no higher than 1600x900. If anyone would like to replicate these with higher resolution, feel free to do so as updates to the current files.
This section will cover Russian helicopters. Every screenshot will have all of the variants of the helicopter in a "family" line up as well as one of the helicopters shown flying at a distance to provide a profile. All of these screenshots can be expanded by clicking them and then clicking the full image size under it. In this case because I still live in 2005 they go no higher than 1600x900. If anyone would like to replicate these with higher resolution, feel free to do so as updates to the current files.


::::::::::::::::::::::::::::'''Mi-8 "Hip"'''
=====Mi-8 "Hip"=====
[[File:Mi-8family.jpg|center|900px]]
[[File:Mi-8family.jpg|center|900px]]
The Mi-8 can be unarmed Transport helicopters, or come loaded for bear. Even Transport variants can have door gunners. Late versions have a gunner in the nose with the pilots. They can carry Fuel air bombs, rockets, and gun pods. Mi-8s are lightly armored and can and should be taken out with massed small arms fire, especially directed at the unarmored and large glass-enclosed cockpit. It is important not to call them a Hind since a Hind is a flying infantry fighting vehicle that can kill you even if it's not facing towards you. A radio alert of a "Rocket Hip" in the area represents a significant threat to all friendlies in the area, mounted with a full complement of rocket pods a single Hip poses a threat roughly equivalent to a 122mm class MLRS battery.
The Mi-8 can be unarmed Transport helicopters, or come loaded for bear. Even Transport variants can have door gunners. Late versions have a gunner in the nose with the pilots. They can carry Fuel air bombs, rockets, and gun pods. Mi-8s are lightly armored and can and should be taken out with massed small arms fire, especially directed at the unarmored and large glass-enclosed cockpit. It is important not to call them a Hind since a Hind is a flying infantry fighting vehicle that can kill you even if it's not facing towards you. A radio alert of a "Rocket Hip" in the area represents a significant threat to all friendlies in the area, mounted with a full complement of rocket pods a single Hip poses a threat roughly equivalent to a 122mm class MLRS battery.
Line 84: Line 128:
Note that there is a Mi-24 in the backdrop of this picture in the far top left. If you look at the bigger version of this screenshot by clicking on it and viewing the full size, you can clearly see the difference in the profile at range.  
Note that there is a Mi-24 in the backdrop of this picture in the far top left. If you look at the bigger version of this screenshot by clicking on it and viewing the full size, you can clearly see the difference in the profile at range.  


::::::::::::::::::::::::::::'''Mi-24 "Hind"'''
=====Mi-24 "Hind"=====


[[File:Mi-24family.jpg|center|900px]]
[[File:Mi-24family.jpg|center|900px]]
Mi-24s can be a huge threat. They have decently heavy armor as far as aircraft go. It is recommended to use Anti Air if possible, .50 cal can take them down but not in small amounts. Massed small arms fire has little effect except to aid the crew in target selection. They can carry Fuel air bombs, rockets, gun pods, and can have a gun in a turret under the cockpit (generally 13.7mm). They can also be armed with air to air missiles. They have a very distinct and very loud sound. Hind-D introduced a very distinct double bubble cockpit which aids crew survivability. Don't let Hinds land, as they will likely surprise you with an entire infantry squad popping out the back.
Mi-24s can be a huge threat. They have decently heavy armor as far as aircraft go. It is recommended to use Anti Air if possible, .50 cal can take them down but not in small amounts. Massed small arms fire has little effect except to aid the crew in target selection. They can carry Fuel air bombs, rockets, gun pods, and can have a gun in a turret under the cockpit (generally 13.7mm). They can also be armed with air to air missiles. They have a very distinct and very loud sound. Hind-D introduced a very distinct double bubble cockpit which aids crew survivability. Don't let Hinds land, as they will likely surprise you with an entire infantry squad popping out the back.


::::::::::::::::::::::::::::'''Mi-28 "Havoc"'''
=====Mi-28 "Havoc"=====
 
[[File:Mi-28.jpg|center|900px]]
[[File:Mi-28.jpg|center|900px]]
The havoc is Russia's most destructive helicopter. With multiple weapons loads including fuel air bombs, gun pods, rocket pods, ATGMs, and the ever present all seeing 30 mm chain gun on the nose, the Havoc can lay down fire in any direction and destroy almost any target you could imagine. The havoc is also very heavily armored as helicopters go. The smallest rated threat for the Mi-28 is .50 caliber API-T rounds, but expect to only see positive results using 20mm or more. This armor is largely due to the fact that the Mi-28 does not contain a crew compartment. While the Mi-24 can more often than not deploy a full squad to the battlefield, essentially making it an aerial BTR, the Mi-28 is better compared to an aerial T-90.
The havoc is Russia's most destructive helicopter. With multiple weapons loads including fuel air bombs, gun pods, rocket pods, ATGMs, and the ever present all seeing 30 mm chain gun on the nose, the Havoc can lay down fire in any direction and destroy almost any target you could imagine. The havoc is also very heavily armored as helicopters go. The smallest rated threat for the Mi-28 is .50 caliber API-T rounds, but expect to only see positive results using 20mm or more. This armor is largely due to the fact that the Mi-28 does not contain a crew compartment. While the Mi-24 can more often than not deploy a full squad to the battlefield, essentially making it an aerial BTR, the Mi-28 is better compared to an aerial T-90.
Line 96: Line 139:
Identify the Mi-28 by checking for a more angular double cockpit (not bubble shaped like the Mi-24), the radar bulb on top of the main rotor, and the absolutely massive front cannon. The Mi-28 also has the engines mounted parallel to super structure instead of on top, both engines sporting massive downward exhausts to their rear.
Identify the Mi-28 by checking for a more angular double cockpit (not bubble shaped like the Mi-24), the radar bulb on top of the main rotor, and the absolutely massive front cannon. The Mi-28 also has the engines mounted parallel to super structure instead of on top, both engines sporting massive downward exhausts to their rear.


:::::::::::::::::::::::::::'''Ka-60 "Kasatka"'''
=====Ka-60 "Kasatka"=====


[[File:Ka-60.jpg|center|900px]]
[[File:Ka-60.jpg|center|900px]]
Line 103: Line 146:
It is identified chiefly by it's small round silhouette, large front wind screens featuring side by side seating, it's enclosed anti torque rotor, and it's relatively light armament.  
It is identified chiefly by it's small round silhouette, large front wind screens featuring side by side seating, it's enclosed anti torque rotor, and it's relatively light armament.  


:::::::::::::::::::::::::::'''Ka-52 "Alligator"'''
=====Ka-52 "Alligator"=====


[[File:Ka-52.jpg|center|900px]]
[[File:Ka-52.jpg|center|900px]]
Line 123: Line 166:
Be aware of what weaponry you have, don't use your last javelin on an infantry transport if you're not 100% certain there won't be a T-90 around the corner. Use the right weapon for the right vehicle, you usually do not need AT for things like Urals and UAZs as the drivers can be shot out, or the wheels disabled long before the infantry inside can become a threat.
Be aware of what weaponry you have, don't use your last javelin on an infantry transport if you're not 100% certain there won't be a T-90 around the corner. Use the right weapon for the right vehicle, you usually do not need AT for things like Urals and UAZs as the drivers can be shot out, or the wheels disabled long before the infantry inside can become a threat.


=='''Western (NATO) Vehicles'''==
This section will largely be filled with American vehicles since they are the second largest supplier of military vehicles. But other nato vehicles will be in here as well! 
NATO is the alliance built to counter the Russian lead Warsaw pact during the cold war. You will find many countries in and out of NATO using surplus US equipment or their own vehicles built to a NATO compatible spec to ease the supply of ammunition and components in the event of all out war. NATO vehicles are built to value their crew, favoring crew survivability over things like autoloaders or cheap production. They also tend to be more modernized, and feature better optic packages and laser range finders than their eastern bloc counterparts. You are likely more familiar with these since they often have cool names that are easier to remember instead of simple model numbers.  The model number is probably just M1 anyways right?
===Armored Personnel Carriers===
M1117 ISV / scout car
m113
AAVP
Stryker
===Infantry Fighting vehicles===
LAV-25


=='''CSAT Vehicles'''==
Bradley
 
Warrior
 
===Tanks===
Abrams
 
chieftain
 
m60
 
==Arma 3 Base and DLC vehicles.==
These are vehicles that come with the game and its DLCs. No mods needed.
 
==='''CSAT Vehicles'''===
These vehicles come with the base game, so these will not be super in depth guides as I expect most people know the vanilla assets. However our mods rename some of the vehicles, so I will call them what they are called in our modpack. Some of these vehicles really exist, others are made up to fit the games vanilla setting. A few are monstrosities made by combining multiple real vehicles or weapon systems.
These vehicles come with the base game, so these will not be super in depth guides as I expect most people know the vanilla assets. However our mods rename some of the vehicles, so I will call them what they are called in our modpack. Some of these vehicles really exist, others are made up to fit the games vanilla setting. A few are monstrosities made by combining multiple real vehicles or weapon systems.


===Light and Medium Armor===
====Light and Medium Armor====


:::::::::::::::::::::::::::::'''IFVs'''
=====IFVs=====


[[File:CSATIFV.jpeg|center|900px]]
[[File:CSATIFV.jpeg|center|900px]]
Line 140: Line 213:
The Otokar Arma is light armor. It can be dealt with by light AT. Its wheels are its weak point if you need to render it immobile.
The Otokar Arma is light armor. It can be dealt with by light AT. Its wheels are its weak point if you need to render it immobile.


::::::::::::::::::::::::::'''Self propelled gun and Anti Air'''
=====Self propelled gun and Anti Air=====


[[File:CSATSPGAA.jpeg|center|900px]]
[[File:CSATSPGAA.jpeg|center|900px]]
Line 153: Line 226:
[[File:qilin.jpeg|center|900px]
[[File:qilin.jpeg|center|900px]


A small, highly agile car that can fit 5 t 6 people depending on the version. Some come with a top mounted minigun that can provide a high volume of fire.
A small, highly agile car that can fit 5 t 6 people depending on the version. Some come with a top mounted minigun that can provide a high volume of fire. Unarmored open topped vehicle.  


===Heavy Armor===
====Heavy Armor====


::::::::::::::::::::::::::::'''T-100'''
'''T-100'''


[[File:T100.jpeg|center|900px]]
[[File:T100.jpeg|center|900px]]
Line 163: Line 236:
Assumed to be based off of the real life Russian T-95 black eagle, this thing is one of the heaviest pieces of armor in the game. It is also covered in ERA. Hit the rear when possible. Medium or heavy AT is highly recommended.  
Assumed to be based off of the real life Russian T-95 black eagle, this thing is one of the heaviest pieces of armor in the game. It is also covered in ERA. Hit the rear when possible. Medium or heavy AT is highly recommended.  


===Helicopters===
====Helicopters====


::::::::::::::::::::::::::::'''Mi-290 "Taru"'''
'''Mi-290 "Taru" (Helicopters DLC)'''


[[File:Taru.jpg|center|900px]]
[[File:Taru.jpg|center|900px]]
This unique looking helicopter is a heavy lift chopper that is assumed to be based off of the real life Ka-226. It can use a wide range of pods to transport anything from supplies to troops. It can also drop the pods and be used for sling loading heavy equipment. It is armored enough to require .50cal or better to damage. Shooting it with anything smaller is pointless unless it has the bench seat pod with passengers.
This unique looking helicopter is a heavy lift chopper that is assumed to be based off of the real life Ka-226. It can use a wide range of pods to transport anything from supplies to troops. It can also drop the pods and be used for sling loading heavy equipment. It is armored enough to require .50cal or better to damage. Shooting it with anything smaller is pointless unless it has the bench seat pod with passengers.


::::::::::::::::::::::::::::'''Mi-48 "Kajman"'''
'''Mi-48 "Kajman"'''


[[File:Mi-48.jpg|center|900px]]
[[File:Mi-48.jpg|center|900px]]
Line 179: Line 254:
The CSAT use the Russian Ka-60 helicopter as a transport comparable to the little bird. See Russian helicopter section for more info.
The CSAT use the Russian Ka-60 helicopter as a transport comparable to the little bird. See Russian helicopter section for more info.


'''Y-32 Xi'an'''
'''Y-32 Xi'an (Apex)'''


[[File:xian.jpg|center|900px]]
[[File:xian.jpg|center|900px]]


The Xi'an is a heavy attack and transport VTOL aircraft. It is quite fast, has a variety of guided and unguided weapons, and can deploy troops right on top of you.
The Xi'an is a heavy attack and transport VTOL aircraft. It is quite fast, has a variety of guided and unguided weapons, and can deploy troops right on top of you.


=='''Independent Vehicles'''==
==='''Independent Vehicles'''===
These vehicles come with the base game, so these will not be super in depth guides as I expect most people know the vanilla assets. However our mods rename some of the vehicles, so I will call them what they are called in our modpack. Some of these vehicles really exist, others are made up to fit the games vanilla setting. A few are monstrosities made by combining multiple real vehicles or weapon systems.
These vehicles come with the base game, so these will not be super in depth guides as I expect most people know the vanilla assets. However our mods rename some of the vehicles, so I will call them what they are called in our modpack. Some of these vehicles really exist, others are made up to fit the games vanilla setting. A few are monstrosities made by combining multiple real vehicles or weapon systems.


===AAF Light and Medium Armor===
====AAF Light and Medium Armor====


::::::::::::::::::::::::::::'''IFVs'''
=====IFVs=====


[[File:AAFIFV.jpg|center|900px]]
[[File:AAFIFV.jpg|center|900px]]
Line 199: Line 275:
The Pandur II is an Austrian made APC. Its armor is heavy enough to require Light AT, but its tires are vulnerable to small arms.  It can carry infantry.   
The Pandur II is an Austrian made APC. Its armor is heavy enough to require Light AT, but its tires are vulnerable to small arms.  It can carry infantry.   


===AAF Heavy Armor===
====AAF Heavy Armor====


::::::::::::::::::::::::::::'''Leopard 2'''
'''Leopard 2'''


[[File:leopard2.jpg|center|900px]]
[[File:leopard2.jpg|center|900px]]
This appears to be some sort of Leopard 2 variant the ARMA 3 team made. It has ERA in a few places. It is best dealt with by medium or heavy AT.
This appears to be some sort of Leopard 2 variant the ARMA 3 team made. It has ERA in a few places. It is best dealt with by medium or heavy AT.


===AAF Helicopters===
====AAF Helicopters====
The AAF use two helicopters based on real world helicopters.  
The AAF use two helicopters based on real world helicopters.  


::::::::::::::::::::::::::::'''AW101 "Merlin"'''
'''AW101 "Merlin"'''


[[File:Merlin.jpg|center|900px]]
[[File:Merlin.jpg|center|900px]]
The Merlin is a British and Italian designed medium lift helicopter. It is unarmed and unarmored. It can carry a decent amount of infantry.  
The Merlin is a British and Italian designed medium lift helicopter. It is unarmed and unarmored. It can carry a decent amount of infantry.  


::::::::::::::::::::::::::::'''AW159 "Wildcat"'''
'''AW159 "Wildcat"'''


[[File:Wildcat.jpg|center|900px]]
[[File:Wildcat.jpg|center|900px]]
The Wildcat in game appears to be an upgraded version of the current Wildcat that is in service with the British army and Royal Navy. It provides a similar role to the American UH-60. And looks very similar to an upgraded Huey, this is no mistake as its predecessors were designed as a British made alternative to the Huey. It can be armed with rocket pods and it has a FLIR pod in the nose. Well placed small arms can knock one out of the air, but .50 cal or AA is the ideal choice.
The Wildcat in game appears to be an upgraded version of the current Wildcat that is in service with the British army and Royal Navy. It provides a similar role to the American UH-60. And looks very similar to an upgraded Huey, this is no mistake as its predecessors were designed as a British made alternative to the Huey. It can be armed with rocket pods and it has a FLIR pod in the nose. Well placed small arms can knock one out of the air, but .50 cal or AA is the ideal choice.


=='''NATO Vehicles'''==
==='''A3 NATO Vehicles'''===
These vehicles come with the base game, so these will not be super in depth guides as I expect most people know the vanilla assets. However our mods rename some of the vehicles, so I will call them what they are called in our modpack. Some of these vehicles really exist, others are made up to fit the games vanilla setting. A few are monstrosities made by combining multiple real vehicles or weapon systems.
These vehicles come with the base game, so these will not be super in depth guides as I expect most people know the vanilla assets. However our mods rename some of the vehicles, so I will call them what they are called in our modpack. Some of these vehicles really exist, others are made up to fit the games vanilla setting. A few are monstrosities made by combining multiple real vehicles or weapon systems.


===Light and Medium Armor===
====Light and Medium Armor====


::::::::::::::::::::::::::::'''IFV's'''
=====IFV's=====


[[File:NatoIFV.jpg|center|900px]]
[[File:NatoIFV.jpg|center|900px]]
Line 235: Line 311:
The Nemmera is a Combat recovery vehicle variant of the Namer. It cannot transport infantry and is only armed with a 6.5mm MG and a bulldozer blade. Light or medium AT.  
The Nemmera is a Combat recovery vehicle variant of the Namer. It cannot transport infantry and is only armed with a 6.5mm MG and a bulldozer blade. Light or medium AT.  


:::::::::::::::::::::::'''Anti Air, Rocket launcher, and Self Propelled Gun'''
=====Anti Air, Rocket launcher, and Self Propelled Gun=====


[[File:NatoSPGAA.jpg|center|900px]]
[[File:NatoSPGAA.jpg|center|900px]]
Line 246: Line 322:
The M4 scorcher appears to be Bohemia's take on the Israeli Sholef system that produced just 2 vehicles. Either way its a self propelled howitzer on the chassis of the Merkava. It poses little threat to close infantry Light or medium AT besides its commander's HMG.
The M4 scorcher appears to be Bohemia's take on the Israeli Sholef system that produced just 2 vehicles. Either way its a self propelled howitzer on the chassis of the Merkava. It poses little threat to close infantry Light or medium AT besides its commander's HMG.


===Heavy Armor===  
====Heavy Armor====  


::::::::::::::::::::::::::::'''Merkava'''
'''Merkava'''


[[File:Merkava.jpg|center|900px]]
[[File:Merkava.jpg|center|900px]]
The Merkava is an Israeli MBT. Israel being Israel, They asked "why not combine an IFV and a Tank?" which means these MBTs can fit 6 infantry in the back. There are two versions in game. the one on the left is the up-armored version with ERA panels. The variant on the right can be taken out with light AT to the rear or medium AT. For the up-armored version I would recommend Light AT to the rear, or Medium to the sides or rear. Heavy AT to ensure kill.
The Merkava is an Israeli MBT. Israel being Israel, They asked "why not combine an IFV and a Tank?" which means these MBTs can fit 6 infantry in the back. There are two versions in game. the one on the left is the up-armored version with ERA panels. The variant on the right can be taken out with light AT to the rear or medium AT. For the up-armored version I would recommend Light AT to the rear, or Medium to the sides or rear. Heavy AT to ensure kill.


===Helicopters===  
====Helicopters====  
The NATO Helicopters in game are all modern or future variants of US helicopters that are currently in use. I expect that most people are familiar with them.
The NATO Helicopters in game are all modern or future variants of US helicopters that are currently in use. I expect that most people are familiar with them.


::::::::::::::::::::::::::::'''Ghosthawk'''
'''Ghosthawk'''


[[File:Ghosthawk.jpg|center|900px]]
[[File:Ghosthawk.jpg|center|900px]]
Assumed to be the likeness of the stealth UH-60 Blackhawk used in the Bin laden raid, it looks like a Blackhawk and an F-117 had an affair and this is the bastard child. Fills a similar role to the UH-60, and can have door mounted miniguns. Can be taken out with small arms, though .50 cal and higher is recommended.  
Assumed to be the likeness of the stealth UH-60 Blackhawk used in the Bin laden raid, it looks like a Blackhawk and an F-117 had an affair and this is the bastard child. Fills a similar role to the UH-60, and can have door mounted miniguns. Can be taken out with small arms, though .50 cal and higher is recommended.  


:::::::::::::::::::::::::::::'''Huron'''
'''Huron (Helicopter DLC)'''


[[File:Huron.jpg|center|900px]]
[[File:Huron.jpg|center|900px]]
Appears to be a Chinook that also had an affair with an F-117. Apparently those things get around. Anyways it fills a similar role to the Actual Chinook, and the Merlin. It can transport a large group of infantry, and can be armed with door guns. Small arms can take one out, but recommend .50 cal or higher.  
Appears to be a Chinook that also had an affair with an F-117. Apparently those things get around. Anyways it fills a similar role to the Actual Chinook, and the Merlin. It can transport a large group of infantry, and can be armed with door guns. Small arms can take one out, but recommend .50 cal or higher.  


::::::::::::::::::::::::::'''Pawnee and Hummingbird'''
'''Pawnee and Hummingbird'''


[[File:VanillaLittlebird.jpg|center|900px]]
[[File:VanillaLittlebird.jpg|center|900px]]
Appear to be updated versions of the real life AH-6 and OH-6 little bird respectively. The Pawnee has miniguns and rocket pods. They can transport a few infantry in the back seats and on the skids. Small arms can take them down.  
Appear to be updated versions of the real life AH-6 and OH-6 little bird respectively. The Pawnee has miniguns and rocket pods. They can transport a few infantry in the back seats and on the skids. Small arms can take them down.  


::::::::::::::::::::::::::::'''Blackfoot'''
'''Blackfoot'''


[[File:Blackfoot.jpg|center|900px]]
[[File:Blackfoot.jpg|center|900px]]
Appears to be a RAH-66 Comanche which is a canceled Boeing project that was targeted at the US military. It was designed to be a stealth recon platform that would mark targets for AH-64 Apaches. It is armed with an auto cannon in the nose. It is armored pretty well and requires .50 cal or better to knock out.
Appears to be a RAH-66 Comanche which is a canceled Boeing project that was targeted at the US military. It was designed to be a stealth recon platform that would mark targets for AH-64 Apaches. It is armed with an auto cannon in the nose. It is armored pretty well and requires .50 cal or better to knock out.


::::::::::::::::::::::::::::'''Blackfish'''
'''Blackfish (Apex)'''


[[File:Blackfish.jpeg|center|900px]]
[[File:Blackfish.jpeg|center|900px]]
I know this is from APEX and not vanilla. And since it is VTOL it is in a grey area as well. But I feel it should be included.
 


A VTOL aircraft that appears to be Bohemia's take on the V-22 Osprey if it had an affair with a C-130. This thing comes in 2 variants. A transport variant that can carry up to 32 soldiers and a gunship variant that is basically an AC-130 armed with mini guns, a howitzer, and an auto cannon. If one of these appears to be entering into an orbit around you, you had better knock it out quick. Recommend Anti Air since it will most likely not be a "helicopter" unless it is taking off or landing.
A VTOL aircraft that appears to be Bohemia's take on the V-22 Osprey if it had an affair with a C-130. This thing comes in 2 variants. A transport variant that can carry up to 32 soldiers and a gunship variant that is basically an AC-130 armed with mini guns, a howitzer, and an auto cannon. If one of these appears to be entering into an orbit around you, you had better knock it out quick. Recommend Anti Air since it will most likely not be a "helicopter" unless it is taking off or landing.

Latest revision as of 12:55, 10 June 2023

Correctly identifying vehicles is very important. It helps your leadership decide how to proceed and what asset to divert to deal with said vehicle. In same cases it may even help you identify who you are fighting against! This section of the wiki will be dedicated to providing information about vehicles to help familiarize yourself with their traits. Due to the number of vehicles in our mod pack I haven't done extensive testing with some of the vehicles. As a result if you disagree with any of the suggestions, feel free to do some testing update the page.

Mission designers, this is a good place to decide what vehicles to use in missions based on what you are supplying players!

Russian vehicles

Russian vehicles are by far the most commonly seen vehicles. They made Hundreds of thousands of everything and sold them to anyone they could. This results in not only Russian forces using these vehicles, but also many other countries and even militias or insurgent forces. Russian vehicles can be hard to ID sometimes - particularly the main battle tanks, as they are all very similar in appearance but vastly different in functionality and threat level. It is recommended that you spend some time on this section. Under here will be the main Russian vehicle families.

Soviet nomenclature

Light Armor

BRDM Family
How to recognize RECCE vehicles
Left to right: BRDM-2,BRDM-2 Konkurs, BRDM-2UM

BRDM's are light scout cars. They are often mistaken for BTRs. The fastest way to tell the difference is the number of wheels. BRDM's have 4, BTRs have 8. BRDM's can be mounted with a unique mount with 5x "Konkurs" ATGMs. The armor on these things is paper thin. 7.62 MMG, HMG, 40mm, and at most light AT will make quick work of these vehicles.

BRDM Flashcards

BTR Family
BTRfamily.jpeg

BTR's have extremely light armor, they can be taken out with HMG fire or in the case of the early variants, even 7.62 AP can affect them. Shooting out their tires is an effective way to render them immobile. But they are not normal tires, as they are equipped with automatic tire inflation systems rendering a couple holes irrelevant. BTRs are personnel carriers and can fit a squad of infantry inside and more on top. Later model BTRs are not to be underestimated. BTR-60 and BTR-70 are armed with machineguns, BTR-80A and later introduce 30mm autocannons and pose a serious threat to infantry because of their mobility and standoff capability. BTR-80 and onwards had much thicker armor than previous models, but are still vulnerable to .50cal fire to the side. All BTR series vehicles share commonality with poor visibility for the crew and either nonexistent or poor optics and gun stabilization.

BTR Flashcards

MTLB Family

MTLB's are lightly armored amphibious capable APCs. They can carry 10 infantry and are armed with a PKT in a silly little cone shaped turret at the very front right side of the vehicle. The MTLB is paper thin, and can be knocked out with HMG fire in a pinch. But LAT is recommended for a quick kill.

Similar to the American M113, the MTLB chassis was used to create all sorts of other weapon systems. As such you can often find them with ZU-23 AAA pieces bolted atop them. These can pose a great threat to infantry or aircraft in this configuration.

MTLB Flashcards

BMP Family
2888687616 preview 12.jpg
BMPfamily.jpeg

All BMP's are Infantry Fighting vehicles. They can carry a small team of infantry. They have heavy enough armor to require light or medium AT. They all feature exceptionally poor gun depression, the BMP-1 pairing this with poor elevation.

The BMP-1 is often a fairly low threat vehicle, featuring a low slung fully tracked and lightly armored hull fitted with a fully traversable turret armed with a low velocity gun firing a neutered recoilless rifle round and an early 9M14 "Malyutka" ATGM. The turret has low armor, poor crew visibility and bad weapons stabilization. Following experiences in Afghanistan the Soviets upgraded the vehicle with increased armor and an improved turret, and upgraded 9M111 "Fagot" ATMGs. Experiments continued with the hull armor upgrades on the BMP-1D(desantnik/assault infantry) sacrificing amphibious capabilities. Eventually replacing the turret again to provide an autocannon creating the BMP-2.

BMP-1 Flashcards

The BMP-2 Features a larger turret with more armor, better visibility, and A 30mm autocannon as its main armament as well as "Konkurs" ATGMs to punch above its weight. It poses a significant threat to infantry! BMP-2s feature slightly better armor rendering them largely impervious to .50 Cal fire from the front. BMP-2D models have additional armor and are no longer amphibious.

BMP-2 Flashcards

The BMP-3 was a further upgrade in the 90s featuring a brand new hull providing 20-25mm autocannon protection to the front. The vehicle is significantly larger and more angular, featuring an easily identifiable 100mm gun/atgm launcher in a turret which is fully stabilized, provides much better visibility, and also features a 30mm autocannon and MMG mounted coaxially to the main gun. This vehicle can serve the light tank role as well as being the first of the new generation of IFVs, and poses a significant threat to infantry and vehicles.

BMP-3 Flashcards

BMD Family
BMDfamily.jpeg

BMD's are Essentially smaller BMP's that were designed for airborne units, they were often designed and developed parallel to the BMPs intended to be used by airborne divisions in Western Europe and as such share similar levels of weapons armament, visibility, and weapons stabilization. Critically, they are as a rule less armored than their BMP equivalents. They are Infantry Fighting Vehicles with smaller crew compartments than their BMP counterparts. The early BMD 1's and 2's can be ID'd by their trademark "U" shaped bow. The BMD-3 and newer are basically up to par with BMPs. They have heavy enough armor to require light or medium AT. Distinguishing between BMPs and BMDs is largely unimportant, as they pose the same threat on the battlefield. But, knowing the difference may tell you who you are fighting in certain situations.

BMD Flashcards

ZSU Family
RussianAA.jpg

The important Anti air is in the middle. That is a ZSU-23-4 AKA "Shilka". They are pretty unique looking, and you will definitely know when one is shooting at you. They can depress the guns low enough to be a threat to infantry and light vehicles. They have armor strong enough to take some punishment. Hit the sides or rear with Light AT, ideally use medium AT if its available. The same devastating 23mm tandem gun is standard as an emplacement, and is often found mounted on the backs of Ural trucks or bolted to random APCs such as the MT-LB.

ZSU Flashcards

2SM6 "Tunguska"

AAA and SAM system. More info to be added. armed with 2x 30mm autocannon and 8x 9M311 Surface to air missiles.

SPGs and Rocket launchers
RussianTD.jpg

The 2S25 "Sprut" is a self propelled anti tank gun. It is lightly armored and based on the BMD3. Light or medium AT will knock it out. Easily identified by its long gun and unique turret.

RussianArty.jpg

Left to right: 2S3M1 "Akatsiya" 152mm Self propelled howitzer, BM-21 "Grad" 133mm Multiple rocket launcher, 9K79 "Scarab" Tactical Ballistic missile launcher. I'm including these because they can be pretty high value targets, but generally pose little direct threat to infantry as they're much longer range assets. If you can see them, they probably can't easily hurt you.

2S3M1: Self propelled howitzer armed with 152mm cannon. No threat as long as you are close enough to hit it with AT. Hit it with well placed light AT or medium AT and watch the fireworks.

2S1 "Gvozdika": (not yet pictured) Self propelled howitzer armed with 122mm cannon. No threat as long as you are close enough to hit it with AT. Based on MTLB hull, and thus is very lightly armored. Hit it with well placed light AT or medium AT and watch the fireworks.

SS-1 "Scud": Not yet pictured. Mobile tactical ballistic missile launcher. Essentially a truck with a giant missile. HMG,40mm, or light AT.


BM-21 "Grad": Its an unarmored truck loaded with explosives, do what you must.

9K79: Looks like A beetle, hence the name "Scarab". Can be armed with nuclear warhead. Lightly armored, HMG, 40mm, or Light AT.

Heavy Armor

2888663353 preview 2.jpg
T-34 & T-55
T34andT55.jpg

These two tanks are a couple of the most produced tanks in the world. Both are old enough to be the lightest armored vehicles in this section. Both feature exceptionally poor visibility, poor gun stabilization, and ineffectual armor against modern weapons.

T-34: If you can't ID a T-34 you need to take a history class. The one in the picture happens to be a T-34-85 which means it has an 85mm gun. That means it can still be a reasonable threat to both infantry and vehicles. These are WWII era tanks, so their armor is thin compared to most other tanks you will encounter. They have poor stabilization. Hit them with Light or medium AT, flank if you can to ensure a one hit kill.

T-55: The most produced tank in history. They have been used by 50+ militaries and probably as many militia and insurgent groups. This is an early cold war era tank, it replaced the T-34-85. Its front hull armor is only 120mm thick, Light and medium AT can pen there if its the only option, however the weaker 80mm side and 60mm rear are sure 1 hit kills. Its turret is not a weak spot, as with most Russian tanks its armor is all there. You will never see a T-55 with ERA with our mod pack. They can be ID'd by counting road wheels. A T-55 is the only Soviet MBT with 5 roadwheels and additionally has a large gap between the first and second wheels. The turret is also taller than the later T series tanks as well as having the spotlight mounted higher. There is a second spotlight on one of the hatches. T-55s lack a mount for an Anti Air machine gun. The bore evacuator on a T-55 is at the very end of the barrel, for those of you that don't know what that is, its the thicker part of the barrel, and it's the only Soviet tank in the modpack with this identifying feature. Knowing the difference between these and the later tanks is important so you do not waste an asset.

T-72 Family

Note: T72 and T80 served concurrently (alongside T62 and T64 tanks not currently featured in our modpack) in the Soviet forces and were upgraded along similar lines and to levels. This large number of models makes individual ID extremely difficult and largely irrelevant for gameplay purposes. All feature extremely heavy armor (especially in the turret), somewhat poor gun depression, high speed, and limited crew visibility. Many also have a uniquely Soviet feature in the form of a gun capable of firing ATGM rounds, which almost always have ranges in excess of 2km and can have better anti-armor capabilities than the already potent family of 125mm cannons these vehicles mount. These guns also frequently come equipped with an autoloader, frequently of the carousel type, which contributes to a very high rate of fire for caliber. -K series upgrades were command tanks and as such will be easily identifiable by multiple radio antenna from the rear or turret of the vehicle.

T72family.jpeg
T72familyProf.jpeg

T-72 Tanks Are one of the most popular post WWII tanks in the world being the first Soviet-bloc Main Battle Tank (MBT). They have a diesel engine. They can be taken out by well placed light AT, but medium or heavy is recommended to ensure fewer hits. Newer variants have ERA. Driver only has 1 para-scope. Crew visibility is limited, as is gun stabilization.

T-80 Family
T80family.jpeg
T80familyProf.jpeg

The T80 was the first Main battle tank in the world to use a turbine engine, although some versions of the family feature a diesel powerpack. This is the easiest way to tell them apart from a T-72 if you are close enough. T-80s have 3 para-scopes for the driver. Other than that, they can be very difficult to differentiate. Like the T-72 they call for medium or heavy AT to ensure fewer hits to kill. Most T-80 variants have some form of ERA aside from earlier models. T80's are smaller and slightly boxier, with more evenly rounded, somewhat squatter turrets. Consider T-80s to generally be somewhere in between a T-72 and a T-90.

T-90 Family
T90Family.jpeg
T90FamilyProf.jpeg

T-90s are basically just super modern versions of the T-72. The best way to differentiate is the new turret. It it a slightly different shape, and covered in ERA. t-90s also have 2 Spotlights on the front of the turret which look like eyes on either side of the gun, whereas T-80s and T-72s only have 1 spotlight. T-90s can be extremely hard to take down. Recommend medium or heavy AT

Helicopters

This section will cover Russian helicopters. Every screenshot will have all of the variants of the helicopter in a "family" line up as well as one of the helicopters shown flying at a distance to provide a profile. All of these screenshots can be expanded by clicking them and then clicking the full image size under it. In this case because I still live in 2005 they go no higher than 1600x900. If anyone would like to replicate these with higher resolution, feel free to do so as updates to the current files.

Mi-8 "Hip"
Mi-8family.jpg

The Mi-8 can be unarmed Transport helicopters, or come loaded for bear. Even Transport variants can have door gunners. Late versions have a gunner in the nose with the pilots. They can carry Fuel air bombs, rockets, and gun pods. Mi-8s are lightly armored and can and should be taken out with massed small arms fire, especially directed at the unarmored and large glass-enclosed cockpit. It is important not to call them a Hind since a Hind is a flying infantry fighting vehicle that can kill you even if it's not facing towards you. A radio alert of a "Rocket Hip" in the area represents a significant threat to all friendlies in the area, mounted with a full complement of rocket pods a single Hip poses a threat roughly equivalent to a 122mm class MLRS battery.

Note that there is a Mi-24 in the backdrop of this picture in the far top left. If you look at the bigger version of this screenshot by clicking on it and viewing the full size, you can clearly see the difference in the profile at range.

Mi-24 "Hind"
Mi-24family.jpg

Mi-24s can be a huge threat. They have decently heavy armor as far as aircraft go. It is recommended to use Anti Air if possible, .50 cal can take them down but not in small amounts. Massed small arms fire has little effect except to aid the crew in target selection. They can carry Fuel air bombs, rockets, gun pods, and can have a gun in a turret under the cockpit (generally 13.7mm). They can also be armed with air to air missiles. They have a very distinct and very loud sound. Hind-D introduced a very distinct double bubble cockpit which aids crew survivability. Don't let Hinds land, as they will likely surprise you with an entire infantry squad popping out the back.

Mi-28 "Havoc"
Mi-28.jpg

The havoc is Russia's most destructive helicopter. With multiple weapons loads including fuel air bombs, gun pods, rocket pods, ATGMs, and the ever present all seeing 30 mm chain gun on the nose, the Havoc can lay down fire in any direction and destroy almost any target you could imagine. The havoc is also very heavily armored as helicopters go. The smallest rated threat for the Mi-28 is .50 caliber API-T rounds, but expect to only see positive results using 20mm or more. This armor is largely due to the fact that the Mi-28 does not contain a crew compartment. While the Mi-24 can more often than not deploy a full squad to the battlefield, essentially making it an aerial BTR, the Mi-28 is better compared to an aerial T-90.

Identify the Mi-28 by checking for a more angular double cockpit (not bubble shaped like the Mi-24), the radar bulb on top of the main rotor, and the absolutely massive front cannon. The Mi-28 also has the engines mounted parallel to super structure instead of on top, both engines sporting massive downward exhausts to their rear.

Ka-60 "Kasatka"
Ka-60.jpg

The Kasatka is a transport helicopter capable of carrying light armament, similar to what you would expect to see on US littlebirds. It is best described as an effective hybrid between transport and light attack craft. Like most Russian vehicles, it has a somewhat broader combat role than equivalent US military vehicles.

It is identified chiefly by it's small round silhouette, large front wind screens featuring side by side seating, it's enclosed anti torque rotor, and it's relatively light armament.

Ka-52 "Alligator"
Ka-52.jpg

The Ka-52 is the big brother of the Ka-50 "Blackshark". A high speed stacked main rotor allows for the helicopter to maintain a relatively skinny rotor span, meaning the helicopter can take off and land effectively in tight spaces, and it can carry greater armament than other helicopters with similar rotor spans. The double main rotor design aids in reducing down wash, as well as increasing collective responsiveness (thus increasing combat survivability through superior auto rotate abilities. The downwash from the first rotor can keep the second one spinning faster for longer, which means a more controllable glide if power is lost). Of course, none of the flight specifics of the Alligator are terribly applicable to ARMA, even with AFM enabled.

The KA-52 has a forward mounted 30 mm cannon with limited opposability (can be aimed +- 10 degrees or so without moving the bird). It carries a tremendous amount of long range rocket propelled armament, including a variety of rocket pods, bombs, and ATGMs. The Ka-52 is a much greater threat to vehicular assets due to it's reduced radar plane and comparatively long engagement range. As infantry, the Ka-52 is not necessarily the biggest threat you can face from the air, but it still a formidable and dangerous opponent with just as much armor as the above mentioned Mi-28. Exercise caution when engaging and exposing yourself to a Ka-52, especially if it's pointed towards you.

The Ka-52 can be identified chiefly by it's two main rotors. Additionally, the Ka-52 has a side by side seating arrangement - not the most common thing to see on an attack helicopter. It's winglets are fairly long and have additional hard points at the tips for AA missile attachment. It carries the standard two hard points per winglet for rocket pod attachment and the like. No Ka-50/52 variant will never have a swiveling front turret. It is also the only Russian bird to feature retractable landing gear, giving it a lower drag coefficient, really allowing the double main rotor to push the max speed of about 300 Km/h.

Notes on Vehicle Neutralization

All Russian main battle tanks concentrate their armor in the turret. As such, turret hits are rarely fruitful. Aim for sides and rear armor in this situation. If the tank has reactive armor on any portion of it's body, aim elsewhere as that ERA will easily defeat most AT.

BTRs can easily be destroyed with .50 cal fire more often than not. If you can't penetrate the armor, you can probably de-mobilize the unit by attacking it's weak point - the tires - for massive damage.

Other Russian vehicles such as UAZs (5 seat transport jeep built by the Reds), GAZs, and vodniks are all lightly armored (if armored at all) and can be taken out by any competent infantry unit.

Helicopters are some of the easiest targets to destroy, but if you mess with the wrong one you'll end up dead. It's very important to identify what you're shooting at before you shoot, as ineffective fire can mean life and death with attack helicopters. Don't make your presence known if you aren't sure you can kill it. As a rule of thumb, never engage helicopters with anything less than a .50 cal.

Be aware of what weaponry you have, don't use your last javelin on an infantry transport if you're not 100% certain there won't be a T-90 around the corner. Use the right weapon for the right vehicle, you usually do not need AT for things like Urals and UAZs as the drivers can be shot out, or the wheels disabled long before the infantry inside can become a threat.

Western (NATO) Vehicles

This section will largely be filled with American vehicles since they are the second largest supplier of military vehicles. But other nato vehicles will be in here as well!

NATO is the alliance built to counter the Russian lead Warsaw pact during the cold war. You will find many countries in and out of NATO using surplus US equipment or their own vehicles built to a NATO compatible spec to ease the supply of ammunition and components in the event of all out war. NATO vehicles are built to value their crew, favoring crew survivability over things like autoloaders or cheap production. They also tend to be more modernized, and feature better optic packages and laser range finders than their eastern bloc counterparts. You are likely more familiar with these since they often have cool names that are easier to remember instead of simple model numbers. The model number is probably just M1 anyways right?

Armored Personnel Carriers

M1117 ISV / scout car

m113

AAVP

Stryker

Infantry Fighting vehicles

LAV-25

Bradley

Warrior

Tanks

Abrams

chieftain

m60

Arma 3 Base and DLC vehicles.

These are vehicles that come with the game and its DLCs. No mods needed.

CSAT Vehicles

These vehicles come with the base game, so these will not be super in depth guides as I expect most people know the vanilla assets. However our mods rename some of the vehicles, so I will call them what they are called in our modpack. Some of these vehicles really exist, others are made up to fit the games vanilla setting. A few are monstrosities made by combining multiple real vehicles or weapon systems.

Light and Medium Armor

IFVs
CSATIFV.jpeg

Left:BTR-K Kamysh, right: "Otokar Arma"

Being Vanilla assets means that these are super modern, or futuristic vehicles. This means they can come with fairly decent armor. Both of these are Infantry fighting vehicles that can carry a decent sized team of infantry.

The BTR-k is medium armor, it is not as light as the other CSAT IFV but not as heavy as the T-100. It can be taken out with light AT if flanked, medium AT can be used to ensure a kill.

The Otokar Arma is light armor. It can be dealt with by light AT. Its wheels are its weak point if you need to render it immobile.

Self propelled gun and Anti Air
CSATSPGAA.jpeg

Left: ZSU-39 "Tigris", Right: 2S9 "Sochor"

The ZSU-39 Is a BTR-k with a different weapon system. It can be taken out with light AT if flanked, medium AT can be used to ensure a kill.

The 2S9 is a Self propelled howizer, it poses little threat to units that are close to it. It does however have a remote controlled gun on the turret that the commander can use to defend against infantry or aircraft. Hit it in the sides or rear with light AT, or use medium AT to knock it out.

Qilin Transport

[[File:qilin.jpeg|center|900px]

A small, highly agile car that can fit 5 t 6 people depending on the version. Some come with a top mounted minigun that can provide a high volume of fire. Unarmored open topped vehicle.

Heavy Armor

T-100

T100.jpeg
T100profile.jpeg

Assumed to be based off of the real life Russian T-95 black eagle, this thing is one of the heaviest pieces of armor in the game. It is also covered in ERA. Hit the rear when possible. Medium or heavy AT is highly recommended.

Helicopters

Mi-290 "Taru" (Helicopters DLC)

Taru.jpg


This unique looking helicopter is a heavy lift chopper that is assumed to be based off of the real life Ka-226. It can use a wide range of pods to transport anything from supplies to troops. It can also drop the pods and be used for sling loading heavy equipment. It is armored enough to require .50cal or better to damage. Shooting it with anything smaller is pointless unless it has the bench seat pod with passengers.

Mi-48 "Kajman"

Mi-48.jpg

Pronounced caiman like the species of alligator. This thing does not really exist. It is a hideous mixture of 3 Russian aircraft, the Mi-28,the Ka-50, and the passenger compartment of the Mi-24. It can only carry a small team of infantry. The kajman is a major threat. Lucky .50 cal can knock it out, but it is recommended to use something bigger.

Ka-60

The CSAT use the Russian Ka-60 helicopter as a transport comparable to the little bird. See Russian helicopter section for more info.

Y-32 Xi'an (Apex)

Xian.jpg


The Xi'an is a heavy attack and transport VTOL aircraft. It is quite fast, has a variety of guided and unguided weapons, and can deploy troops right on top of you.

Independent Vehicles

These vehicles come with the base game, so these will not be super in depth guides as I expect most people know the vanilla assets. However our mods rename some of the vehicles, so I will call them what they are called in our modpack. Some of these vehicles really exist, others are made up to fit the games vanilla setting. A few are monstrosities made by combining multiple real vehicles or weapon systems.

AAF Light and Medium Armor

IFVs
AAFIFV.jpg

Left: FV510 "Warrior" Right: Pandur II

The Warrior is a British IFV comparable to the American Bradley. It comes packed with ERA which makes it hard enough to knock out for me to call it medium armor. It can carry a team of infantry. Light AT to the rear, or medium AT to deal with these.

The Pandur II is an Austrian made APC. Its armor is heavy enough to require Light AT, but its tires are vulnerable to small arms. It can carry infantry.

AAF Heavy Armor

Leopard 2

Leopard2.jpg

This appears to be some sort of Leopard 2 variant the ARMA 3 team made. It has ERA in a few places. It is best dealt with by medium or heavy AT.

AAF Helicopters

The AAF use two helicopters based on real world helicopters.

AW101 "Merlin"

Merlin.jpg

The Merlin is a British and Italian designed medium lift helicopter. It is unarmed and unarmored. It can carry a decent amount of infantry.

AW159 "Wildcat"

Wildcat.jpg

The Wildcat in game appears to be an upgraded version of the current Wildcat that is in service with the British army and Royal Navy. It provides a similar role to the American UH-60. And looks very similar to an upgraded Huey, this is no mistake as its predecessors were designed as a British made alternative to the Huey. It can be armed with rocket pods and it has a FLIR pod in the nose. Well placed small arms can knock one out of the air, but .50 cal or AA is the ideal choice.

A3 NATO Vehicles

These vehicles come with the base game, so these will not be super in depth guides as I expect most people know the vanilla assets. However our mods rename some of the vehicles, so I will call them what they are called in our modpack. Some of these vehicles really exist, others are made up to fit the games vanilla setting. A few are monstrosities made by combining multiple real vehicles or weapon systems.

Light and Medium Armor

IFV's
NatoIFV.jpg

Left to right: Patria AMV, Namer, Nemmera

The Patria, also known as the Badger. It is a Finish platform with many forms across a few countries that have the contracts to build them. The Badger version that appears in the game is made in South Africa. It is light armor. It is can be dealt with by light or medium AT.

The Namer uses the chassis of the Israeli Merkava Main Battle tank. It can transport a team of infantry, and is armed with an Automatic Grenade launcher and HMG. Medium armor. Light or medium AT to deal with these, try to hit sides and rear of all variants.

The Nemmera is a Combat recovery vehicle variant of the Namer. It cannot transport infantry and is only armed with a 6.5mm MG and a bulldozer blade. Light or medium AT.

Anti Air, Rocket launcher, and Self Propelled Gun
NatoSPGAA.jpg

Left to right: IFV-6a Cheetah, M5 Sandstorm, and M4 Scorcher

The Cheetah is a Namer with the same weapon system as the CSAT ZSU-39. It can be taken out with light or medium AT.

The M5 sandstorm is a Namer with a Multiple Launch Rocket System or MLRS bolted to the roof. Can be taken out with light or medium AT.

The M4 scorcher appears to be Bohemia's take on the Israeli Sholef system that produced just 2 vehicles. Either way its a self propelled howitzer on the chassis of the Merkava. It poses little threat to close infantry Light or medium AT besides its commander's HMG.

Heavy Armor

Merkava

Merkava.jpg

The Merkava is an Israeli MBT. Israel being Israel, They asked "why not combine an IFV and a Tank?" which means these MBTs can fit 6 infantry in the back. There are two versions in game. the one on the left is the up-armored version with ERA panels. The variant on the right can be taken out with light AT to the rear or medium AT. For the up-armored version I would recommend Light AT to the rear, or Medium to the sides or rear. Heavy AT to ensure kill.

Helicopters

The NATO Helicopters in game are all modern or future variants of US helicopters that are currently in use. I expect that most people are familiar with them.

Ghosthawk

Ghosthawk.jpg

Assumed to be the likeness of the stealth UH-60 Blackhawk used in the Bin laden raid, it looks like a Blackhawk and an F-117 had an affair and this is the bastard child. Fills a similar role to the UH-60, and can have door mounted miniguns. Can be taken out with small arms, though .50 cal and higher is recommended.

Huron (Helicopter DLC)

Huron.jpg


Appears to be a Chinook that also had an affair with an F-117. Apparently those things get around. Anyways it fills a similar role to the Actual Chinook, and the Merlin. It can transport a large group of infantry, and can be armed with door guns. Small arms can take one out, but recommend .50 cal or higher.

Pawnee and Hummingbird

VanillaLittlebird.jpg

Appear to be updated versions of the real life AH-6 and OH-6 little bird respectively. The Pawnee has miniguns and rocket pods. They can transport a few infantry in the back seats and on the skids. Small arms can take them down.

Blackfoot

Blackfoot.jpg

Appears to be a RAH-66 Comanche which is a canceled Boeing project that was targeted at the US military. It was designed to be a stealth recon platform that would mark targets for AH-64 Apaches. It is armed with an auto cannon in the nose. It is armored pretty well and requires .50 cal or better to knock out.

Blackfish (Apex)

Blackfish.jpeg


A VTOL aircraft that appears to be Bohemia's take on the V-22 Osprey if it had an affair with a C-130. This thing comes in 2 variants. A transport variant that can carry up to 32 soldiers and a gunship variant that is basically an AC-130 armed with mini guns, a howitzer, and an auto cannon. If one of these appears to be entering into an orbit around you, you had better knock it out quick. Recommend Anti Air since it will most likely not be a "helicopter" unless it is taking off or landing.