COALITION Wiki Difference between revisions of "COOP"

Difference between revisions of "COOP"

From COALITION Wiki
(Created page with "=COOP Types== ==Assault== Our most common type of gameplay is an assault mission. Mostly consists of infantry warfare with the options of assets used (helicopters, IFVs, HAT...")
 
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=COOP Types==
=COOP Types=


==Assault==
==Assault==

Revision as of 20:33, 26 September 2018

COOP Types

Assault

Our most common type of gameplay is an assault mission. Mostly consists of infantry warfare with the options of assets used (helicopters, IFVs, HAT teams, etc). A straightforward mission consists of

  • A few objective (1 large or 2-3 smaller) on average.
  • If specialties are included, resistance that challenges them
    • Tanks should have other armor to neutralize
    • Air should have targets that are entrenched or very mobile
    • SAM team should encounter air contacts (Attack and/or transports)

Defense

Defense missions are a difficult COOP type to do. We DO NOT accept a defense mission that involves sitting in one central location and just shooting until mission over. Should you want to make a defense mission it MUST have another purpose i.e.

  • Hold the location and counter-attack after you have held
  • Assault a location and hold it from the enemy counter-attack
  • Transport supplies/civs/etc from your location, then retreat

These are just examples of purpose. As always, we encourage you to make it interesting and flavorful to your mission.

Armored

Naval