COALITION Wiki Difference between revisions of "Safe and Risky Compositions"

Difference between revisions of "Safe and Risky Compositions"

From COALITION Wiki
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==== SlotFlatLarge ====
==== SlotFlatLarge ====
* COAL_Barracks_L_US_01
* COAL_Barracks_L_USSR_01
* COAL_Helipad_L_01
* COAL_Helipad_L_02


==== SlotFlatMedium ====
==== SlotFlatMedium ====
* COAL_FieldHospital_M_US_01
* COAL_FieldHospital_M_USSR_01


==== SlotFlatSmall ====
==== SlotFlatSmall ====
* COAL_SandbagPos_S_Green_01
* COAL_SandbagPos_S_Green_02
* COAL_SandbagPos_S_Green_03
* COAL_SandbagPos_S_Green_04
* COAL_SandbagPos_S_Tan_01
* COAL_SandbagPos_S_Tan_02
* COAL_SandbagPos_S_Tan_03
* COAL_SandbagPos_S_Tan_04


== Not Safe to Use: ==
== Not Safe to Use: ==
Most of these are probably fine, but we suspect that the PatrolPoint entities are crashing the server in certain maps.
Most of these are probably fine, but we suspect that the PatrolPoint entities are crashing the server on certain maps.


==== SlotRoadLarge: ====
==== SlotRoadLarge: ====

Revision as of 01:15, 28 October 2024


[WORK IN PROGRESS]

The following is a list of both the safe to use fortification compositions that should have little risk of crashing the server and those that might have risks associated, mostly to do with AI features in those prefabs. Due to the ever changing nature of ArmA Reforger's development by both BI and Coalition, this just is subject to change as the CRF and Reforger develops.

Where possible, both Tan and Green versions of these prefabs have been created.

Safe to Use:

Note, every prefab with an asterisk (*) next to them are discoverable in "ArmaReforger > Prefabs > Compositions > Slotted" and is then it's specified folder below. All the rest are under "COALITIONFramework > Prefabs > Compositions > Slotted", then it is located in the specified folder below.

SlotRoadLarge:

  • COAL_Barricade_L_US_Green
  • COAL_Barricade_L_US_Tan
  • COAL_Barricade_L_USSR_Green
  • COAL_Barricade_L_USSR_Tan
  • COAL_Checkpoint_L_USSR_Tan
  • COAL_Checkpoint_L_USSR_Green
  • COAL_Checkpoint_L_US_Green
  • COAL_Checkpoint_L_US_Tan (!!THIS IS CURRENTLY BROKEN, WHILST IT SHOULD BE FIXED BEFORE BEING PUSHED TO RELEASE, THIS MIGHT NOT BE THE CASE!!)
  • CheckpointUnderConstruction_L_US_01*
  • CheckpointUnderConstruction_L_US_02*

SlotRoadMedium:

  • CheckpointUnderConstruction_M_US_01*
  • CheckpointUnderConstruction_M_US_02*

SlotRoadSmall:

  • CheckpointUnderConstruction_S_US_01*
  • CheckpointUnderConstruction_S_US_02*

SlotFlatLarge

  • COAL_Barracks_L_US_01
  • COAL_Barracks_L_USSR_01
  • COAL_Helipad_L_01
  • COAL_Helipad_L_02

SlotFlatMedium

  • COAL_FieldHospital_M_US_01
  • COAL_FieldHospital_M_USSR_01

SlotFlatSmall

  • COAL_SandbagPos_S_Green_01
  • COAL_SandbagPos_S_Green_02
  • COAL_SandbagPos_S_Green_03
  • COAL_SandbagPos_S_Green_04
  • COAL_SandbagPos_S_Tan_01
  • COAL_SandbagPos_S_Tan_02
  • COAL_SandbagPos_S_Tan_03
  • COAL_SandbagPos_S_Tan_04

Not Safe to Use:

Most of these are probably fine, but we suspect that the PatrolPoint entities are crashing the server on certain maps.

SlotRoadLarge:

  • Barricade_L_US_01
  • Barricade_L_USSR_01
  • Checkpoint_L_US_01
  • Checkpoint_L_USSR_01

SlotRoadMedium:

  • Barricade_M_US_01
  • Barricade_M_USSR_01
  • Checkpoint_M_US_01
  • Checkpoint_M_USSR_01

SlotRoadSmall:

  • Barricade_S_US_01
  • Barricade_S_USSR_01
  • Checkpoint_S_US_01
  • Checkpoint_S_USSR_01

SlotFlatLarge:

  • LivingArea_L_USSR_01
  • LivingArea_L_US_01
  • Helipad_L_USSR_01
  • Helipad_L_US_01

SlotFlatMedium:

  • FieldHospital_M_FIA_01
  • FieldHospital_M_US_01
  • FieldHospital_M_USSR_01
  • FiringRange_M_US_01 (doesn't seem to have anything in it but will probably crash server)
  • VehicleMaintenance_M_US_01
  • VehicleMaintenance_M_USSR_01

SlotFlatSmall:

  • AmmoStorage_S_FIA_01
  • AmmoStorage_S_US_01
  • AmmoStorage_S_USSR_01
  • Antenna_S_FIA_01
  • Antenna_S_US_01
  • Antenna_S_USSR_01
  • Bunker_S_US_01
  • Bunker_S_USSR_01
  • FuelStorage_S_FIA_01
  • FuelStorage_S_US_01
  • FuelStorage_S_USSR_01
  • Headquarters_S_FIA_01
  • Headquarters_S_US_01
  • Headquarters_S_USSR_01
  • LivingArea_S_FIA_01
  • LivingArea_S_US_01
  • LivingArea_S_USSR_01
  • Every varient of:
    • MachineGunNest_S_US/USSR
    • SandbagPosition_S_FIA/US/USSR
    • SupplyCache_S_FIA/US/USSR
  • PlayerHub_S_FIA_01
  • PlayerHub_S_US_01
  • PlayerHub_S_USSR_01
  • VehicleMaintenance_S_FIA_01
  • VehicleMaintenance_S_US_01
  • VehicleMaintenance_S_USSR_01