COALITION Wiki Difference between revisions of "Using GCam for Cinematics"

Difference between revisions of "Using GCam for Cinematics"

From COALITION Wiki
m (Rolled back to original version that mentioned Spectator button. Kept new formatting with embeded video.)
m (Added a few videos made with Gcam to the bottom of the page as examples. Revert if deemed unneeded)
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**For vehicles, start with "Follow" and "Behind" modes. This gives you a much smoother camera.
**For vehicles, start with "Follow" and "Behind" modes. This gives you a much smoother camera.
*To exit Gcam, open the GCam interface with "L" (if necessary) and click "Close GCam." This returns you to Potato Spectator, and you can navigate back to the action as needed.
*To exit Gcam, open the GCam interface with "L" (if necessary) and click "Close GCam." This returns you to Potato Spectator, and you can navigate back to the action as needed.
==Examples of GCam footage==
{{#ev:youtube|https://youtu.be/LGnRlSZGsg8?|1000px|center| GCam used to create a video from a live session -By Schmidtstorm.}}
{{#ev:youtube|https://youtu.be/ecq_DtKuV38|1000px|center| CCO 16 trailer made with GCam -By SmanDaMan}}
{{#ev:youtube|https://youtu.be/WJNQsqRQEy0|1000px|center| Automatically following Munitions on launch.|frame}}

Revision as of 07:02, 29 March 2022

Our Modpack includes the GCam camera utility, accessible through Potato Spectator when you die, or through a module in the editor. This gives you camera options you don't have in the normal spectator mode. You have probably saw GCam clips in year in review videos! GCam is commonly used to create cinematic trailers for campaigns or CCOs!

Jester2138 made a video on how to use GCam in-game.

Written highlight of the basics

  • Access GCam through the "Open GCam" button in spectator
  • Open & Close the GCam interface with "L"
  • The three different modes are:
    • Follow: Holds the camera in position relative to the selected unit while ignoring its rotation
    • Behind: Holds the camera in position relative to the selected unit while copying its orientation
    • Focus: Haven't quite figured this out yet
    • For following infantry, start with only "Follow" mode enabled. As infantry tend to rotate a lot, "Behind" can be very frenetic and hard-to-follow.
    • For vehicles, start with "Follow" and "Behind" modes. This gives you a much smoother camera.
  • To exit Gcam, open the GCam interface with "L" (if necessary) and click "Close GCam." This returns you to Potato Spectator, and you can navigate back to the action as needed.

Examples of GCam footage

GCam used to create a video from a live session -By Schmidtstorm.
CCO 16 trailer made with GCam -By SmanDaMan
Automatically following Munitions on launch.