Difference between revisions of "Vehicle/Aircraft Operations"
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==Transport== | ==Transport== | ||
Anything between an ATV and a HEMTT. Simply a vehicle with very little to no combat effectiveness that is used to transport troops. | Anything between an ATV and a HEMTT. Simply a vehicle with very little to no combat effectiveness that is used to transport troops or supplies. | ||
Transport vehicles are used to get from point A. To point B. Some transport vehicles are armed with HMGs or GMGs. While sometimes they are your only support, you should not rely on a transport vehicle's non existent armor. Instead you should try to use them as a base of fire, or partially dismount and advance with the infantry. | |||
==Combat Capable== | ==Combat Capable== | ||
Normally armored. Infantry fighting vehicles and tanks. Capable of taking and giving a few hits. | Normally armored. Infantry fighting vehicles and tanks. Capable of taking and giving a few hits. Can sometimes still transport troops. | ||
Your role when you are crewing a combat capable vehicle is to support the infantry. The infantry will keep Anti Tank crews away from you, while you support their advance and knock out any armor they encounter. You should never lead a push into a city or through hedge rows without infantry support. The infantry are your extra eyes and ears. | |||
=Air Vehicles= | =Air Vehicles= |
Revision as of 00:46, 26 March 2017
In almost all missions here at Coalition, vehicles will be used in many different capacities. It is important that you understand both ground and air vehicle operations if you plan on using them within sessions.
Ground Vehicles
Ground vehicles can range from an ATV to an M1A2 Abrams main battle tank during sessions.
Transport
Anything between an ATV and a HEMTT. Simply a vehicle with very little to no combat effectiveness that is used to transport troops or supplies.
Transport vehicles are used to get from point A. To point B. Some transport vehicles are armed with HMGs or GMGs. While sometimes they are your only support, you should not rely on a transport vehicle's non existent armor. Instead you should try to use them as a base of fire, or partially dismount and advance with the infantry.
Combat Capable
Normally armored. Infantry fighting vehicles and tanks. Capable of taking and giving a few hits. Can sometimes still transport troops.
Your role when you are crewing a combat capable vehicle is to support the infantry. The infantry will keep Anti Tank crews away from you, while you support their advance and knock out any armor they encounter. You should never lead a push into a city or through hedge rows without infantry support. The infantry are your extra eyes and ears.