COALITION Wiki High-Value Target

High-Value Target

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Revision as of 10:52, 8 November 2024 by Geekx (talk | contribs) (Created page with "Its pretty simple just place a baseTriggerEntity (name it) where you want the HVT to spawn and add the component to your lobby prefab and change transponder entity to what you name the baseTriggerEntity and your good to go. The hvt prefab can be anything that can be moved by the player (uncon pilot or Ural) or they can have in their inventory (like a cellphone or intel) there some other customizations you can find in the component as well. [Image](https://cdn.oki.cx/fi...")
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Its pretty simple just place a baseTriggerEntity (name it) where you want the HVT to spawn and add the component to your lobby prefab and change transponder entity to what you name the baseTriggerEntity and your good to go. The hvt prefab can be anything that can be moved by the player (uncon pilot or Ural) or they can have in their inventory (like a cellphone or intel) there some other customizations you can find in the component as well.

[Image](https://cdn.oki.cx/files/jsa0edym710qf26nd7gvhn4v5.png)