COALITION Wiki Using GCam for Cinematics

Using GCam for Cinematics

From COALITION Wiki
Revision as of 07:02, 29 March 2022 by Philbilly (talk | contribs) (Added a few videos made with Gcam to the bottom of the page as examples. Revert if deemed unneeded)

Our Modpack includes the GCam camera utility, accessible through Potato Spectator when you die, or through a module in the editor. This gives you camera options you don't have in the normal spectator mode. You have probably saw GCam clips in year in review videos! GCam is commonly used to create cinematic trailers for campaigns or CCOs!

Jester2138 made a video on how to use GCam in-game.

Written highlight of the basics

  • Access GCam through the "Open GCam" button in spectator
  • Open & Close the GCam interface with "L"
  • The three different modes are:
    • Follow: Holds the camera in position relative to the selected unit while ignoring its rotation
    • Behind: Holds the camera in position relative to the selected unit while copying its orientation
    • Focus: Haven't quite figured this out yet
    • For following infantry, start with only "Follow" mode enabled. As infantry tend to rotate a lot, "Behind" can be very frenetic and hard-to-follow.
    • For vehicles, start with "Follow" and "Behind" modes. This gives you a much smoother camera.
  • To exit Gcam, open the GCam interface with "L" (if necessary) and click "Close GCam." This returns you to Potato Spectator, and you can navigate back to the action as needed.

Examples of GCam footage

GCam used to create a video from a live session -By Schmidtstorm.
CCO 16 trailer made with GCam -By SmanDaMan
Automatically following Munitions on launch.