COALITION Wiki Coalition Community Events Rules

Coalition Community Events Rules

From COALITION Wiki

In game

1. All players must adhere to the in-game chain of command to the best of their ability

2. You must perform your role, regardless of role, to the best of your ability.

3. Use of enemy vehicular and air assets is prohibited.

4. If respawn is enabled, you should assume the "new life rule". This means everything you did in your prior life does not matter now.

5. Meta gaming or communication of the CCE with third party programs while the CCE is active is forbidden. This includes map tools such as, but not limited to, PLANOPs, Miro, Athena, etc...

6. If an enemy combatant or civilian is captured, you cannot simply leave them captured somewhere. Capture them for a reason and release them within reason as well.

7. All players must stay within the edges of the map.

8. You must preserve your life. Suicide or kamikaze tactics (like purposefully ramming vehicles or crash landing on an objective) are not allowed.

9. Players may be sent out individually to scout/probe, but cannot engage in offensive activities. The scout must return to friendly lines to become a combatant again.

10. The rule of 2s. Every action, other than scouting directly ordered by a TL/SL, must involve two or more players to ensure engaging game play.

11. You should always place the preservation of your life above all else.

12. No orders should be given by a position of command that violates any rule or common sense.

Out of Game

1. If you take a leader slot or specialty, you must attend for the entire duration of the Event.

2. If you take a leader slot or specialty, you must put in effort (e.g. scheduling and attending planning meetings, responding to messages in Discord).

3. If you are not able to make it, try to give your leadership or community representative advanced notice. We understand that life happens and advanced notice gives time to fill your slot.

4. Regardless of your role, communication with your side is a requirement during the planning phase.

Zeus

1. If zeusing a TvT, the zeus should never interact with player affairs if he/she can avoid it

2. The primary role of a zeus is to provide mission flow either via realistic AI spawning for COOPs/COTvTs or player/game issues for TvTs.